#include "pch.h" #include "Shared/BaseState.h" #include "SNES/SnesCpuTypes.h" #include "SNES/SnesPpuTypes.h" #include "SNES/SpcTypes.h" #include "SNES/DSP/DspTypes.h" #include "SNES/Coprocessors/DSP/NecDspTypes.h" #include "SNES/Coprocessors/SA1/Sa1Types.h" #include "SNES/Coprocessors/GSU/GsuTypes.h" #include "SNES/Coprocessors/CX4/Cx4Types.h" #include "SNES/Coprocessors/ST018/St018Types.h" #include "SNES/DmaControllerTypes.h" #include "SNES/InternalRegisterTypes.h" #include "SNES/AluMulDiv.h" struct SnesState { uint64_t MasterClock; SnesCpuState Cpu; SnesPpuState Ppu; SpcState Spc; DspState Dsp; NecDspState NecDsp; Sa1State Sa1; GsuState Gsu; Cx4State Cx4; St018State St018; SnesDmaControllerState Dma; InternalRegisterState InternalRegs; AluState Alu; uint32_t WramPosition; };