#pragma once #include "pch.h" #include "Debugger/BaseTraceLogger.h" #include "SNES/Coprocessors/DSP/NecDspTypes.h" class DisassemblyInfo; class Debugger; class SnesPpu; class SnesMemoryManager; class NecDspTraceLogger : public BaseTraceLogger { private: SnesPpu* _ppu = nullptr; SnesMemoryManager* _memoryManager = nullptr; protected: RowDataType GetFormatTagType(string& tag) override; void WriteAccFlagsValue(string& output, NecDspAccFlags flags, RowPart& rowPart); public: NecDspTraceLogger(Debugger* debugger, IDebugger* cpuDebugger, SnesPpu* ppu, SnesMemoryManager* memoryManager); void GetTraceRow(string& output, NecDspState& cpuState, TraceLogPpuState& ppuState, DisassemblyInfo& disassemblyInfo); void LogPpuState(); __forceinline uint32_t GetProgramCounter(NecDspState& state) { return state.PC; } __forceinline uint64_t GetCycleCount(NecDspState& state) { return state.CycleCount; } __forceinline uint8_t GetStackPointer(NecDspState& state) { return state.SP; } };