#pragma once #include "pch.h" #include "Shared/BaseControlDevice.h" #include "Shared/Emulator.h" #include "Shared/EmuSettings.h" #include "Shared/InputHud.h" #include "Utilities/Serializer.h" class PceController : public BaseControlDevice { private: uint32_t _turboSpeed = 0; bool _disableInput = false; bool _selectDPad = false; protected: string GetKeyNames() override { return "UDLRSr12"; } void InternalSetStateFromInput() override { for(KeyMapping& keyMapping : _keyMappings) { SetPressedState(Buttons::I, keyMapping.A); SetPressedState(Buttons::II, keyMapping.B); SetPressedState(Buttons::Run, keyMapping.Start); SetPressedState(Buttons::Select, keyMapping.Select); SetPressedState(Buttons::Up, keyMapping.Up); SetPressedState(Buttons::Down, keyMapping.Down); SetPressedState(Buttons::Left, keyMapping.Left); SetPressedState(Buttons::Right, keyMapping.Right); uint8_t turboFreq = 1 << (4 - _turboSpeed); bool turboOn = (uint8_t)(_emu->GetFrameCount() % turboFreq) < turboFreq / 2; if(turboOn) { SetPressedState(Buttons::I, keyMapping.TurboA); SetPressedState(Buttons::II, keyMapping.TurboB); } } PcEngineConfig& cfg = _emu->GetSettings()->GetPcEngineConfig(); if(cfg.PreventSelectRunReset && IsPressed(Buttons::Run) && IsPressed(Buttons::Select)) { ClearBit(Buttons::Run); ClearBit(Buttons::Select); } if(!_emu->GetSettings()->GetPcEngineConfig().AllowInvalidInput) { //If both U+D or L+R are pressed at the same time, act as if neither is pressed if(IsPressed(Buttons::Up) && IsPressed(Buttons::Down)) { ClearBit(Buttons::Down); ClearBit(Buttons::Up); } if(IsPressed(Buttons::Left) && IsPressed(Buttons::Right)) { ClearBit(Buttons::Left); ClearBit(Buttons::Right); } } } void RefreshStateBuffer() override { } void Serialize(Serializer& s) override { BaseControlDevice::Serialize(s); SV(_disableInput); SV(_selectDPad); } public: enum Buttons { Up = 0, Down, Left, Right, Select, Run, I, II }; PceController(Emulator* emu, uint8_t port, KeyMappingSet keyMappings) : BaseControlDevice(emu, ControllerType::PceController, port, keyMappings) { _turboSpeed = keyMappings.TurboSpeed; } uint8_t ReadRam(uint16_t addr) override { if(_disableInput) { return 0; } uint8_t result = 0x0F; if(_selectDPad) { result &= ~(IsPressed(PceController::Up) ? 0x01 : 0); result &= ~(IsPressed(PceController::Right) ? 0x02 : 0); result &= ~(IsPressed(PceController::Down) ? 0x04 : 0); result &= ~(IsPressed(PceController::Left) ? 0x08 : 0); } else { result &= ~(IsPressed(PceController::I) ? 0x01 : 0); result &= ~(IsPressed(PceController::II) ? 0x02 : 0); result &= ~(IsPressed(PceController::Select) ? 0x04 : 0); result &= ~(IsPressed(PceController::Run) ? 0x08 : 0); } return result; } void WriteRam(uint16_t addr, uint8_t value) override { _disableInput = (value & 0x02) != 0; _selectDPad = (value & 0x01) != 0; } void InternalDrawController(InputHud& hud) override { hud.DrawOutline(35, 14); hud.DrawButton(5, 3, 3, 3, IsPressed(Buttons::Up)); hud.DrawButton(5, 9, 3, 3, IsPressed(Buttons::Down)); hud.DrawButton(2, 6, 3, 3, IsPressed(Buttons::Left)); hud.DrawButton(8, 6, 3, 3, IsPressed(Buttons::Right)); hud.DrawButton(5, 6, 3, 3, false); hud.DrawButton(30, 7, 3, 3, IsPressed(Buttons::I)); hud.DrawButton(25, 7, 3, 3, IsPressed(Buttons::II)); hud.DrawButton(13, 9, 4, 2, IsPressed(Buttons::Select)); hud.DrawButton(18, 9, 4, 2, IsPressed(Buttons::Run)); hud.DrawNumber(hud.GetControllerIndex() + 1, 16, 2); } vector GetKeyNameAssociations() override { return { { "i", Buttons::I }, { "ii", Buttons::II }, { "run", Buttons::Run }, { "select", Buttons::Select }, { "up", Buttons::Up }, { "down", Buttons::Down }, { "left", Buttons::Left }, { "right", Buttons::Right }, }; } };