#pragma once #include "pch.h" #include "NES/BaseMapper.h" //Used by Study and Game 32-in-1 (Ch) class Mapper39 : public BaseMapper { protected: uint16_t GetPrgPageSize() override { return 0x8000; } uint16_t GetChrPageSize() override { return 0x2000; } void InitMapper() override { SelectPrgPage(0, 0); SelectChrPage(0, 0); } void Reset(bool softReset) override { SelectPrgPage(0, 0); } void WriteRegister(uint16_t addr, uint8_t value) override { SelectPrgPage(0, value); } };