#pragma once #include "pch.h" #include "NES/Mappers/Namco/Namco108_88.h" class Namco108_154 : public Namco108_88 { protected: void WriteRegister(uint16_t addr, uint8_t value) override { SetMirroringType((value & 0x40) == 0x40 ? MirroringType::ScreenBOnly : MirroringType::ScreenAOnly); Namco108_88::WriteRegister(addr, value); } };