#pragma once #include "pch.h" #include "NES/Mappers/Nintendo/MMC3.h" class MMC3_BmcF15 : public MMC3 { private: uint8_t _exReg = 0; protected: void InitMapper() override { AddRegisterRange(0x6000, 0xFFFF, MemoryOperation::Write); _exReg = 0; MMC3::InitMapper(); } void Serialize(Serializer& s) override { MMC3::Serialize(s); SV(_exReg); } void UpdatePrgMapping() override { uint32_t bank = _exReg & 0x0F; uint32_t mode = (_exReg & 0x08) >> 3; uint32_t mask = ~mode; SelectPrgPage2x(0, (bank & mask) << 1); SelectPrgPage2x(1, ((bank & mask) | mode) << 1); } void WriteRegister(uint16_t addr, uint8_t value) override { if(addr < 0x8000) { if(GetState().RegA001 & 0x80) { _exReg = value & 0x0F; UpdatePrgMapping(); } } else { MMC3::WriteRegister(addr, value); } } };