#pragma once #include "pch.h" #include "NES/Mappers/Nintendo/MMC3.h" class MMC3_Bmc411120C : public MMC3 { private: uint8_t _exReg = 0; protected: uint32_t GetDipSwitchCount() override { return 1; } void InitMapper() override { AddRegisterRange(0x6000, 0xFFFF, MemoryOperation::Write); _exReg = 0; MMC3::InitMapper(); } void Serialize(Serializer& s) override { MMC3::Serialize(s); SV(_exReg); } void SelectChrPage(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default) override { MMC3::SelectChrPage(slot, page | ((_exReg & 0x03) << 7), memoryType); } void SelectPrgPage(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom) override { if(_exReg & (0x08 | (GetDipSwitches() << 2))) { MMC3::SelectPrgPage4x(0, (((_exReg >> 4) & 0x03) | 0x0C) << 2); } else { MMC3::SelectPrgPage(slot, (page & 0x0F) | ((_exReg & 0x03) << 4)); } } void WriteRegister(uint16_t addr, uint8_t value) override { if(addr < 0x8000) { _exReg = (uint8_t)addr; UpdateState(); } else { MMC3::WriteRegister(addr, value); } } };