#pragma once #include "pch.h" #include "NES/Mappers/Nintendo/MMC3.h" class MMC3_49 : public MMC3 { private: uint8_t _selectedBlock = 0; uint8_t _prgReg = 0; uint8_t _prgMode = 0; protected: uint16_t RegisterStartAddress() override { return 0x6000; } uint16_t RegisterEndAddress() override { return 0xFFFF; } void Serialize(Serializer& s) override { MMC3::Serialize(s); SV(_selectedBlock); SV(_prgReg); SV(_prgMode); } void Reset(bool softReset) override { _prgReg = 0; _prgMode = false; _selectedBlock = 0; UpdateState(); } void SelectChrPage(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default) override { page &= 0x7F; page |= 0x80 * _selectedBlock; MMC3::SelectChrPage(slot, page, memoryType); } void SelectPrgPage(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom) override { if(_prgMode) { page &= 0x0F; page |= 0x10 * _selectedBlock; } else { page = _prgReg * 4 + slot; } MMC3::SelectPrgPage(slot, page, memoryType); } void WriteRegister(uint16_t addr, uint8_t value) override { if(addr < 0x8000) { if(CanWriteToWorkRam()) { _selectedBlock = (value >> 6) & 0x03; _prgReg = (value >> 4) & 0x03; _prgMode = value & 0x01; UpdateState(); } } else { MMC3::WriteRegister(addr, value); } } };