#pragma once #include "pch.h" #include "NES/Mappers/Nintendo/MMC3.h" class MMC3_44 : public MMC3 { private: uint8_t _selectedBlock = 0; protected: void Serialize(Serializer& s) override { MMC3::Serialize(s); SV(_selectedBlock); } void Reset(bool softReset) override { _selectedBlock = 0; UpdateState(); } void SelectChrPage(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default) override { page &= _selectedBlock <= 5 ? 0x7F : 0xFF; page |= _selectedBlock * 0x80; MMC3::SelectChrPage(slot, page, memoryType); } void SelectPrgPage(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom) override { page &= _selectedBlock <= 5 ? 0x0F : 0x1F; page |= _selectedBlock * 0x10; MMC3::SelectPrgPage(slot, page, memoryType); } void WriteRegister(uint16_t addr, uint8_t value) override { if((addr & 0xE001) == 0xA001) { _selectedBlock = value & 0x07; if(_selectedBlock == 7) { _selectedBlock = 6; } } MMC3::WriteRegister(addr, value); } };