#pragma once #include "pch.h" #include "NES/Mappers/Nintendo/MMC3.h" class MMC3_238 : public MMC3 { private: static constexpr uint8_t _securityLut[4] = { 0x00, 0x02, 0x02, 0x03 }; uint8_t _exReg = 0; protected: bool AllowRegisterRead() override { return true; } void InitMapper() override { MMC3::InitMapper(); _exReg = 0; AddRegisterRange(0x4020, 0x7FFF, MemoryOperation::Any); RemoveRegisterRange(0x8000, 0xFFFF, MemoryOperation::Read); } void Serialize(Serializer& s) override { MMC3::Serialize(s); SV(_exReg); } uint8_t ReadRegister(uint16_t addr) override { return _exReg; } void WriteRegister(uint16_t addr, uint8_t value) override { if(addr < 0x8000) { _exReg = _securityLut[value & 0x03]; } else { MMC3::WriteRegister(addr, value); } } };