#pragma once #include "pch.h" #include "NES/Mappers/Nintendo/MMC3.h" class BmcGn45 : public MMC3 { private: uint8_t _selectedBlock = 0; bool _wramEnabled = false; protected: uint16_t RegisterStartAddress() override { return 0x6000; } uint16_t RegisterEndAddress() override { return 0xFFFF; } void Serialize(Serializer& s) override { MMC3::Serialize(s); SV(_selectedBlock); SV(_wramEnabled); } void Reset(bool softReset) override { MMC3::Reset(softReset); if(softReset) { _selectedBlock = 0; _wramEnabled = false; ResetMmc3(); UpdateState(); } } void SelectChrPage(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default) override { MMC3::SelectChrPage(slot, (page & 0x7F) | (_selectedBlock << 3), memoryType); } void SelectPrgPage(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom) override { MMC3::SelectPrgPage(slot, (page & 0x0F) | _selectedBlock, memoryType); } void WriteRegister(uint16_t addr, uint8_t value) override { if(addr < 0x7000) { if(!_wramEnabled) { _selectedBlock = addr & 0x30; _wramEnabled = (addr & 0x80) != 0; UpdateState(); } else { WritePrgRam(addr, value); } } else if(addr < 0x8000) { if(!_wramEnabled) { _selectedBlock = value & 0x30; UpdateState(); } else { WritePrgRam(addr, value); } } else { MMC3::WriteRegister(addr, value); } } };