#pragma once #include "pch.h" #include "NES/Mappers/Nintendo/MMC3.h" class Bmc8in1 : public MMC3 { private: uint8_t _reg = 0; protected: void InitMapper() override { _reg = 0; MMC3::InitMapper(); } void Serialize(Serializer& s) override { MMC3::Serialize(s); SV(_reg); } void SelectChrPage(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default) override { MMC3::SelectChrPage(slot, ((_reg & 0x0C) << 5) | (page & 0x7F), memoryType); } void SelectPrgPage(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom) override { if(_reg & 0x10) { MMC3::SelectPrgPage(slot, ((_reg & 0x0C) << 2) | (page & 0x0F)); } else { SelectPrgPage4x(0, (_reg & 0x0F) << 2); } } void WriteRegister(uint16_t addr, uint8_t value) override { if(addr & 0x1000) { _reg = value; UpdateState(); } else { MMC3::WriteRegister(addr, value); } } };