#pragma once #include "pch.h" #include "Debugger/IAssembler.h" #include "Debugger/LabelManager.h" class GbaAssembler : public IAssembler { public: GbaAssembler(LabelManager* labelManager) {} uint32_t AssembleCode(string code, uint32_t startAddress, int16_t* assembledCode) override { return 0; } };