Debugger: NES - Stop on scanline 241 when using run single frame with the debugger opened (to match old mesen behavior)

This commit is contained in:
Sour 2022-12-22 09:40:20 +09:00
parent 0d0d12cb02
commit 7fe0fd9da4

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@ -559,7 +559,7 @@ void Debugger::PauseOnNextFrame()
switch(_mainCpuType) {
case CpuType::Snes: Step(CpuType::Snes, 240, StepType::SpecificScanline, BreakSource::PpuStep); break;
case CpuType::Gameboy: Step(CpuType::Gameboy, 144, StepType::SpecificScanline, BreakSource::PpuStep); break;
case CpuType::Nes: Step(CpuType::Nes, 240, StepType::SpecificScanline, BreakSource::PpuStep); break;
case CpuType::Nes: Step(CpuType::Nes, 241, StepType::SpecificScanline, BreakSource::PpuStep); break;
case CpuType::Pce: Step(CpuType::Pce, 243, StepType::SpecificScanline, BreakSource::PpuStep); break;
}
}