Mesen-S/Core/Spc.cpp
Sour 5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00

585 lines
13 KiB
C++

#include "stdafx.h"
#include "Spc.h"
#include "Console.h"
#include "MemoryManager.h"
#include "SoundMixer.h"
#include "EmuSettings.h"
#include "SpcFileData.h"
#ifndef DUMMYSPC
#include "SPC_DSP.h"
#else
#undef Spc
#include "SPC_DSP.h"
#define Spc DummySpc
#endif
#include "../Utilities/Serializer.h"
Spc::Spc(Console* console)
{
_console = console;
_memoryManager = console->GetMemoryManager().get();
_soundBuffer = new int16_t[Spc::SampleBufferSize];
_ram = new uint8_t[Spc::SpcRamSize];
_console->GetSettings()->InitializeRam(_ram, Spc::SpcRamSize);
_dsp.reset(new SPC_DSP());
#ifndef DUMMYSPC
_dsp->init(this, _console->GetSettings().get(), _ram);
#endif
_dsp->reset();
_dsp->set_output(_soundBuffer, Spc::SampleBufferSize >> 1);
_state = {};
_state.WriteEnabled = true;
_state.TimersEnabled = true;
_state.RomEnabled = true;
_state.SP = 0xFF;
_state.PC = ReadWord(Spc::ResetVector);
_state.StopState = CpuStopState::Running;
_opCode = 0;
_opStep = SpcOpStep::ReadOpCode;
_opSubStep = 0;
_tmp1 = 0;
_tmp2 = 0;
_tmp3 = 0;
_operandA = 0;
_operandB = 0;
_enabled = true;
UpdateClockRatio();
}
#ifndef DUMMYSPC
Spc::~Spc()
{
delete[] _soundBuffer;
delete[] _ram;
}
#endif
void Spc::Reset()
{
_state.StopState = CpuStopState::Running;
_state.Timer0.Reset();
_state.Timer1.Reset();
_state.Timer2.Reset();
//Resetting appears to reset the values the main CPU can read (not doing this causes a freeze in Kaite Tsukette Asoberu Dezaemon)
_state.OutputReg[0] = 0;
_state.OutputReg[1] = 0;
_state.OutputReg[2] = 0;
_state.OutputReg[3] = 0;
_state.RomEnabled = true;
_state.Cycle = 0;
_state.PC = ReadWord(Spc::ResetVector);
_opCode = 0;
_opStep = SpcOpStep::ReadOpCode;
_opSubStep = 0;
_tmp1 = 0;
_tmp2 = 0;
_tmp3 = 0;
_operandA = 0;
_operandB = 0;
_dsp->soft_reset();
_dsp->set_output(_soundBuffer, Spc::SampleBufferSize >> 1);
}
void Spc::SetSpcState(bool enabled)
{
//Used by overclocking logic to disable SPC during the extra scanlines added to the PPU
if(_enabled != enabled) {
if(enabled) {
//When re-enabling, adjust the cycle counter to prevent running extra cycles
UpdateClockRatio();
} else {
//Catch up SPC before disabling it
Run();
}
_enabled = enabled;
}
}
void Spc::UpdateClockRatio()
{
_clockRatio = (double)(Spc::SpcSampleRate * 64) / _console->GetMasterClockRate();
//If the target cycle is off by more than 10 cycles, reset the counter to match what was expected
//This can happen due to overclocking (which disables the SPC for some scanlines) or if the SPC's
//internal sample rate is changed between versions (e.g 32000hz -> 32040hz)
uint64_t targetCycle = (uint64_t)(_memoryManager->GetMasterClock() * _clockRatio);
if(std::abs((int64_t)targetCycle - (int64_t)_state.Cycle) > 10) {
_state.Cycle = targetCycle;
}
}
void Spc::Idle()
{
IncCycleCount(-1);
}
void Spc::DummyRead()
{
Read(_state.PC, MemoryOperationType::DummyRead);
}
void Spc::DummyRead(uint16_t addr)
{
Read(addr, MemoryOperationType::DummyRead);
}
void Spc::IncCycleCount(int32_t addr)
{
static constexpr uint8_t cpuWait[4] = { 2, 4, 10, 20 };
static constexpr uint8_t timerMultiplier[4] = { 2, 4, 8, 16 };
uint8_t speedSelect;
if(addr < 0 || ((addr & 0xFFF0) == 0x00F0) || (addr >= 0xFFC0 && _state.RomEnabled)) {
//Use internal speed (bits 4-5) for idle cycles, register access or IPL rom access
speedSelect = _state.InternalSpeed;
} else {
speedSelect = _state.ExternalSpeed;
}
_state.Cycle += cpuWait[speedSelect];
#ifndef DUMMYSPC
_dsp->run();
#endif
uint8_t timerInc = timerMultiplier[speedSelect];
_state.Timer0.Run(timerInc);
_state.Timer1.Run(timerInc);
_state.Timer2.Run(timerInc);
}
uint8_t Spc::DebugRead(uint16_t addr)
{
if(addr >= 0xFFC0 && _state.RomEnabled) {
return _spcBios[addr & 0x3F];
}
switch(addr) {
case 0xF0: return 0;
case 0xF1: return 0;
case 0xF2: return _state.DspReg;
case 0xF3: return _dsp->read(_state.DspReg & 0x7F);
case 0xF4: return _state.CpuRegs[0];
case 0xF5: return _state.CpuRegs[1];
case 0xF6: return _state.CpuRegs[2];
case 0xF7: return _state.CpuRegs[3];
case 0xF8: return _state.RamReg[0];
case 0xF9: return _state.RamReg[1];
case 0xFA: return 0;
case 0xFB: return 0;
case 0xFC: return 0;
case 0xFD: return _state.Timer0.DebugRead();
case 0xFE: return _state.Timer1.DebugRead();
case 0xFF: return _state.Timer2.DebugRead();
default: return _ram[addr];
}
}
void Spc::DebugWrite(uint16_t addr, uint8_t value)
{
_ram[addr] = value;
}
uint8_t Spc::Read(uint16_t addr, MemoryOperationType type)
{
IncCycleCount(addr);
uint8_t value;
if(addr >= 0xFFC0 && _state.RomEnabled) {
value = _spcBios[addr & 0x3F];
} else {
switch(addr) {
case 0xF0: value = 0; break;
case 0xF1: value = 0; break;
case 0xF2: value = _state.DspReg; break;
case 0xF3:
#ifndef DUMMYSPC
value = _dsp->read(_state.DspReg & 0x7F);
#else
value = 0;
#endif
break;
case 0xF4: value = _state.CpuRegs[0]; break;
case 0xF5: value = _state.CpuRegs[1]; break;
case 0xF6: value = _state.CpuRegs[2]; break;
case 0xF7: value = _state.CpuRegs[3]; break;
case 0xF8: value = _state.RamReg[0]; break;
case 0xF9: value = _state.RamReg[1]; break;
case 0xFA: value = 0; break;
case 0xFB: value = 0; break;
case 0xFC: value = 0; break;
case 0xFD: value = _state.Timer0.GetOutput(); break;
case 0xFE: value = _state.Timer1.GetOutput(); break;
case 0xFF: value = _state.Timer2.GetOutput(); break;
default: value = _ram[addr]; break;
}
}
#ifndef DUMMYSPC
_console->ProcessMemoryRead<CpuType::Spc>(addr, value, type);
#else
LogRead(addr, value);
#endif
return value;
}
void Spc::Write(uint16_t addr, uint8_t value, MemoryOperationType type)
{
IncCycleCount(addr);
#ifdef DUMMYSPC
LogWrite(addr, value);
#else
//Writes always affect the underlying RAM
if(_state.WriteEnabled) {
_console->ProcessMemoryWrite<CpuType::Spc>(addr, value, type);
_ram[addr] = value;
}
switch(addr) {
case 0xF0:
if(!CheckFlag(SpcFlags::DirectPage)) {
_state.InternalSpeed = (value >> 6) & 0x03;
_state.ExternalSpeed = (value >> 4) & 0x03;
_state.TimersEnabled = (value & 0x08) != 0;
_state.TimersDisabled = (value & 0x01) != 0;
_state.WriteEnabled = value & 0x02;
bool timersEnabled = _state.TimersEnabled && !_state.TimersDisabled;
_state.Timer0.SetGlobalEnabled(timersEnabled);
_state.Timer1.SetGlobalEnabled(timersEnabled);
_state.Timer2.SetGlobalEnabled(timersEnabled);
}
break;
case 0xF1:
if(value & SpcControlFlags::ClearPortsA) {
_state.CpuRegs[0] = _state.CpuRegs[1] = 0;
}
if(value & SpcControlFlags::ClearPortsB) {
_state.CpuRegs[2] = _state.CpuRegs[3] = 0;
}
_state.Timer0.SetEnabled((value & SpcControlFlags::Timer0) != 0);
_state.Timer1.SetEnabled((value & SpcControlFlags::Timer1) != 0);
_state.Timer2.SetEnabled((value & SpcControlFlags::Timer2) != 0);
_state.RomEnabled = (value & SpcControlFlags::EnableRom) != 0;
break;
case 0xF2: _state.DspReg = value; break;
case 0xF3:
if(_state.DspReg < 128) {
_dsp->write(_state.DspReg, value);
}
break;
case 0xF4: _state.OutputReg[0] = value; break;
case 0xF5: _state.OutputReg[1] = value; break;
case 0xF6: _state.OutputReg[2] = value; break;
case 0xF7: _state.OutputReg[3] = value; break;
case 0xF8: _state.RamReg[0] = value; break;
case 0xF9: _state.RamReg[1] = value; break;
case 0xFA: _state.Timer0.SetTarget(value); break;
case 0xFB: _state.Timer1.SetTarget(value); break;
case 0xFC: _state.Timer2.SetTarget(value); break;
case 0xFD: break;
case 0xFE: break;
case 0xFF: break;
}
#endif
}
uint8_t Spc::CpuReadRegister(uint16_t addr)
{
Run();
return _state.OutputReg[addr & 0x03];
}
void Spc::CpuWriteRegister(uint32_t addr, uint8_t value)
{
Run();
_state.CpuRegs[addr & 0x03] = value;
}
uint8_t Spc::DspReadRam(uint16_t addr)
{
uint8_t value = _ram[addr];
#ifndef DUMMYSPC
_console->ProcessMemoryRead<CpuType::Spc>(addr, value, MemoryOperationType::Read);
#endif
return value;
}
void Spc::DspWriteRam(uint16_t addr, uint8_t value)
{
#ifndef DUMMYSPC
_console->ProcessMemoryWrite<CpuType::Spc>(addr, value, MemoryOperationType::Write);
#endif
_ram[addr] = value;
}
void Spc::Run()
{
if(!_enabled || _state.StopState != CpuStopState::Running) {
//STOP or SLEEP were executed - execution is stopped forever.
return;
}
uint64_t targetCycle = (uint64_t)(_memoryManager->GetMasterClock() * _clockRatio);
while(_state.Cycle < targetCycle) {
ProcessCycle();
}
}
void Spc::ProcessCycle()
{
if(_opStep == SpcOpStep::ReadOpCode) {
_opCode = GetOpCode();
_opStep = SpcOpStep::Addressing;
_opSubStep = 0;
} else {
Exec();
}
}
void Spc::ProcessEndFrame()
{
Run();
UpdateClockRatio();
int sampleCount = _dsp->sample_count();
if(sampleCount != 0) {
_console->GetSoundMixer()->PlayAudioBuffer(_soundBuffer, sampleCount / 2, Spc::SpcSampleRate);
}
_dsp->set_output(_soundBuffer, Spc::SampleBufferSize >> 1);
}
SpcState Spc::GetState()
{
return _state;
}
DspState Spc::GetDspState()
{
DspState state;
_dsp->copyRegs(state.Regs);
return state;
}
bool Spc::IsMuted()
{
return _dsp->isMuted();
}
AddressInfo Spc::GetAbsoluteAddress(uint16_t addr)
{
if(addr < 0xFFC0 || !_state.RomEnabled) {
return AddressInfo { addr, SnesMemoryType::SpcRam };
}
return AddressInfo { addr & 0x3F, SnesMemoryType::SpcRom };
}
int Spc::GetRelativeAddress(AddressInfo &absAddress)
{
if(absAddress.Type == SnesMemoryType::SpcRom) {
if(_state.RomEnabled) {
return 0xFFC0 | (absAddress.Address & 0x3F);
}
} else {
if(absAddress.Address < 0xFFC0 || !_state.RomEnabled) {
return absAddress.Address;
}
}
return -1;
}
uint8_t* Spc::GetSpcRam()
{
return _ram;
}
uint8_t* Spc::GetSpcRom()
{
return _spcBios;
}
void Spc::Serialize(Serializer &s)
{
s.Stream(_state.A, _state.Cycle, _state.PC, _state.PS, _state.SP, _state.X, _state.Y);
s.Stream(_state.CpuRegs[0], _state.CpuRegs[1], _state.CpuRegs[2], _state.CpuRegs[3]);
s.Stream(_state.OutputReg[0], _state.OutputReg[1], _state.OutputReg[2], _state.OutputReg[3]);
s.Stream(_state.RamReg[0], _state.RamReg[1]);
s.Stream(_state.ExternalSpeed, _state.InternalSpeed, _state.WriteEnabled, _state.TimersEnabled);
s.Stream(_state.DspReg, _state.RomEnabled, _clockRatio);
_state.Timer0.Serialize(s);
_state.Timer1.Serialize(s);
_state.Timer2.Serialize(s);
ArrayInfo<uint8_t> ram { _ram, Spc::SpcRamSize };
s.Stream(ram);
uint8_t dspState[SPC_DSP::state_size];
memset(dspState, 0, SPC_DSP::state_size);
if(s.IsSaving()) {
uint8_t *out = dspState;
_dsp->copy_state(&out, [](uint8_t** output, void* in, size_t size) {
memcpy(*output, in, size);
*output += size;
});
s.StreamArray(dspState, SPC_DSP::state_size);
} else {
s.StreamArray(dspState, SPC_DSP::state_size);
UpdateClockRatio();
uint8_t *in = dspState;
_dsp->copy_state(&in, [](uint8_t** input, void* output, size_t size) {
memcpy(output, *input, size);
*input += size;
});
_dsp->set_output(_soundBuffer, Spc::SampleBufferSize >> 1);
}
s.Stream(_operandA, _operandB, _tmp1, _tmp2, _tmp3, _opCode, _opStep, _opSubStep, _enabled, _state.TimersDisabled);
}
uint8_t Spc::GetOpCode()
{
uint8_t value = Read(_state.PC, MemoryOperationType::ExecOpCode);
_state.PC++;
return value;
}
uint8_t Spc::ReadOperandByte()
{
uint8_t value = Read(_state.PC, MemoryOperationType::ExecOperand);
_state.PC++;
return value;
}
uint16_t Spc::ReadWord(uint16_t addr, MemoryOperationType type)
{
uint8_t lsb = Read(addr, type);
uint8_t msb = Read(addr + 1, type);
return (msb << 8) | lsb;
}
void Spc::ClearFlags(uint8_t flags)
{
_state.PS &= ~flags;
}
void Spc::SetFlags(uint8_t flags)
{
_state.PS |= flags;
}
bool Spc::CheckFlag(uint8_t flag)
{
return (_state.PS & flag) == flag;
}
void Spc::SetZeroNegativeFlags(uint8_t value)
{
ClearFlags(SpcFlags::Zero | SpcFlags::Negative);
if(value == 0) {
SetFlags(SpcFlags::Zero);
} else if(value & 0x80) {
SetFlags(SpcFlags::Negative);
}
}
void Spc::SetZeroNegativeFlags16(uint16_t value)
{
ClearFlags(SpcFlags::Zero | SpcFlags::Negative);
if(value == 0) {
SetFlags(SpcFlags::Zero);
} else if(value & 0x8000) {
SetFlags(SpcFlags::Negative);
}
}
uint8_t Spc::GetByteValue()
{
return Read(_operandA);
}
void Spc::Push(uint8_t value)
{
Write(0x100 | _state.SP, value);
_state.SP--;
}
uint8_t Spc::Pop()
{
_state.SP++;
return Read(0x100 | _state.SP);
}
uint16_t Spc::GetDirectAddress(uint8_t offset)
{
return (CheckFlag(SpcFlags::DirectPage) ? 0x100 : 0) + offset;
}
void Spc::LoadSpcFile(SpcFileData* data)
{
memcpy(_ram, data->SpcRam, Spc::SpcRamSize);
_dsp->load(data->DspRegs);
_state.PC = data->PC;
_state.A = data->A;
_state.X = data->X;
_state.Y = data->Y;
_state.PS = data->PS;
_state.SP = data->SP;
Write(0xF1, data->ControlReg);
_state.DspReg = data->DspRegSelect;
_state.CpuRegs[0] = data->CpuRegs[0];
_state.CpuRegs[1] = data->CpuRegs[1];
_state.CpuRegs[2] = data->CpuRegs[2];
_state.CpuRegs[3] = data->CpuRegs[3];
_state.RamReg[0] = data->RamRegs[0];
_state.RamReg[1] = data->RamRegs[1];
_state.Timer0.SetTarget(data->TimerTarget[0]);
_state.Timer1.SetTarget(data->TimerTarget[1]);
_state.Timer2.SetTarget(data->TimerTarget[2]);
_state.Timer0.SetOutput(data->TimerOutput[0]);
_state.Timer1.SetOutput(data->TimerOutput[0]);
_state.Timer2.SetOutput(data->TimerOutput[0]);
}