Mesen-S/Core/Sa1.h
Sour d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00

99 lines
2.4 KiB
C++

#pragma once
#include "stdafx.h"
#include "BaseCoprocessor.h"
#include "MemoryMappings.h"
#include "Sa1Types.h"
class Console;
class Cpu;
class Sa1Cpu;
class MemoryManager;
class BaseCartridge;
//TODO: Implement write protection flags
//TODO: Timers
class Sa1 : public BaseCoprocessor
{
private:
static constexpr int InternalRamSize = 0x800;
unique_ptr<Sa1Cpu> _cpu;
Console* _console;
MemoryManager* _memoryManager;
BaseCartridge* _cart;
Cpu* _snesCpu;
Sa1State _state = {};
uint8_t* _iRam;
SnesMemoryType _lastAccessMemType;
uint8_t _openBus;
unique_ptr<IMemoryHandler> _iRamHandler;
unique_ptr<IMemoryHandler> _bwRamHandler;
unique_ptr<IMemoryHandler> _cpuVectorHandler;
vector<unique_ptr<IMemoryHandler>> _cpuBwRamHandlers;
MemoryMappings _mappings;
void UpdateBank(uint8_t index, uint8_t value);
void UpdatePrgRomMappings();
void UpdateVectorMappings();
void UpdateSaveRamMappings();
void IncVarLenPosition();
void CalculateMathOpResult();
void RunCharConvertType2();
void ProcessInterrupts();
void RunDma();
void Sa1RegisterWrite(uint16_t addr, uint8_t value);
uint8_t Sa1RegisterRead(uint16_t addr);
void WriteSharedRegisters(uint16_t addr, uint8_t value);
void WriteInternalRam(uint32_t addr, uint8_t value);
void WriteBwRam(uint32_t addr, uint8_t value);
public:
Sa1(Console* console);
virtual ~Sa1();
void WriteSa1(uint32_t addr, uint8_t value, MemoryOperationType type);
uint8_t ReadSa1(uint32_t addr, MemoryOperationType type = MemoryOperationType::Read);
void CpuRegisterWrite(uint16_t addr, uint8_t value);
uint8_t CpuRegisterRead(uint16_t addr);
uint8_t ReadCharConvertType1(uint32_t addr);
// Inherited via BaseCoprocessor
void Serialize(Serializer & s) override;
uint8_t Read(uint32_t addr) override;
uint8_t Peek(uint32_t addr) override;
void PeekBlock(uint32_t addr, uint8_t *output) override;
void Write(uint32_t addr, uint8_t value) override;
AddressInfo GetAbsoluteAddress(uint32_t address) override;
void Run() override;
void Reset() override;
SnesMemoryType GetSa1MemoryType();
bool IsSnesCpuFastRomSpeed();
SnesMemoryType GetSnesCpuMemoryType();
uint8_t* DebugGetInternalRam();
uint32_t DebugGetInternalRamSize();
DebugSa1State GetState();
CpuState GetCpuState();
uint16_t ReadVector(uint16_t vector);
MemoryMappings* GetMemoryMappings();
void LoadBattery() override;
void SaveBattery() override;
};