Mesen-S/Core/PpuTools.h
Sour d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00

54 lines
1.9 KiB
C++

#pragma once
#include "stdafx.h"
#include "DebugTypes.h"
#include "Console.h"
#include "NotificationManager.h"
class Ppu;
struct GbPpuState;
struct ViewerRefreshConfig
{
uint16_t Scanline;
uint16_t Cycle;
CpuType Type;
};
class PpuTools
{
private:
Ppu *_ppu;
Console *_console;
unordered_map<uint32_t, ViewerRefreshConfig> _updateTimings;
uint8_t GetTilePixelColor(const uint8_t* ram, const uint32_t ramMask, const uint8_t bpp, const uint32_t pixelStart, const uint8_t shift);
void BlendColors(uint8_t output[4], uint8_t input[4]);
uint32_t GetRgbPixelColor(uint8_t* cgram, uint8_t colorIndex, uint8_t palette, uint8_t bpp, bool directColorMode, uint16_t basePaletteOffset);
public:
PpuTools(Console *console, Ppu *ppu);
void GetTileView(GetTileViewOptions options, uint8_t *source, uint32_t srcSize, uint8_t *cgram, uint32_t *outBuffer);
void GetTilemap(GetTilemapOptions options, PpuState state, uint8_t* vram, uint8_t* cgram, uint32_t *outBuffer);
void GetSpritePreview(GetSpritePreviewOptions options, PpuState state, uint8_t* vram, uint8_t* oamRam, uint8_t* cgram, uint32_t *outBuffer);
void SetViewerUpdateTiming(uint32_t viewerId, uint16_t scanline, uint16_t cycle, CpuType cpuType);
void RemoveViewer(uint32_t viewerId);
__forceinline void UpdateViewers(uint16_t scanline, uint16_t cycle, CpuType cpuType)
{
if(_updateTimings.size() > 0) {
for(auto updateTiming : _updateTimings) {
ViewerRefreshConfig cfg = updateTiming.second;
if(cfg.Cycle == cycle && cfg.Scanline == scanline && cfg.Type == cpuType) {
_console->GetNotificationManager()->SendNotification(ConsoleNotificationType::ViewerRefresh, (void*)(uint64_t)updateTiming.first);
}
}
}
}
void GetGameboyTilemap(uint8_t* vram, GbPpuState& state, uint16_t offset, uint32_t* outBuffer);
void GetGameboySpritePreview(GetSpritePreviewOptions options, GbPpuState state, uint8_t* vram, uint8_t* oamRam, uint32_t* outBuffer);
};