Mesen-S/Core/MovieRecorder.cpp

242 lines
8 KiB
C++

#include "stdafx.h"
#include <deque>
#include "../Utilities/HexUtilities.h"
#include "../Utilities/FolderUtilities.h"
#include "../Utilities/ZipWriter.h"
#include "../Utilities/VirtualFile.h"
#include "MovieRecorder.h"
#include "MessageManager.h"
#include "ControlManager.h"
#include "BaseControlDevice.h"
#include "Console.h"
#include "EmuSettings.h"
#include "SaveStateManager.h"
#include "NotificationManager.h"
#include "RewindData.h"
#include "MovieTypes.h"
#include "BatteryManager.h"
#include "CheatManager.h"
#include "BaseCartridge.h"
MovieRecorder::MovieRecorder(shared_ptr<Console> console)
{
_console = console;
}
MovieRecorder::~MovieRecorder()
{
Stop();
}
bool MovieRecorder::Record(RecordMovieOptions options)
{
_filename = options.Filename;
_author = options.Author;
_description = options.Description;
_writer.reset(new ZipWriter());
_inputData = stringstream();
_saveStateData = stringstream();
_hasSaveState = false;
if(!_writer->Initialize(_filename)) {
MessageManager::DisplayMessage("Movies", "CouldNotWriteToFile", FolderUtilities::GetFilename(_filename, true));
_writer.reset();
return false;
} else {
_console->Lock();
_console->GetNotificationManager()->RegisterNotificationListener(shared_from_this());
if(options.RecordFrom == RecordMovieFrom::StartWithoutSaveData) {
//Power cycle and ignore save data that exists on the disk
_console->GetBatteryManager()->SetBatteryProvider(shared_from_this());
_console->PowerCycle();
} else if(options.RecordFrom == RecordMovieFrom::StartWithSaveData) {
//Power cycle and save existing battery files into the movie file
_console->GetBatteryManager()->SetBatteryRecorder(shared_from_this());
_console->PowerCycle();
} else if(options.RecordFrom == RecordMovieFrom::CurrentState) {
//Record from current state, store a save state in the movie file
_console->GetControlManager()->RegisterInputRecorder(this);
_console->GetSaveStateManager()->SaveState(_saveStateData);
_hasSaveState = true;
}
_console->GetBatteryManager()->SetBatteryRecorder(nullptr);
_console->Unlock();
MessageManager::DisplayMessage("Movies", "MovieRecordingTo", FolderUtilities::GetFilename(_filename, true));
return true;
}
}
void MovieRecorder::GetGameSettings(stringstream &out)
{
EmuSettings* settings = _console->GetSettings().get();
EmulationConfig emuConfig = settings->GetEmulationConfig();
InputConfig inputConfig = settings->GetInputConfig();
WriteString(out, MovieKeys::MesenVersion, settings->GetVersionString());
WriteInt(out, MovieKeys::MovieFormatVersion, MovieRecorder::MovieFormatVersion);
VirtualFile romFile = _console->GetRomInfo().RomFile;
WriteString(out, MovieKeys::GameFile, romFile.GetFileName());
WriteString(out, MovieKeys::Sha1, _console->GetCartridge()->GetSha1Hash());
VirtualFile patchFile = _console->GetRomInfo().PatchFile;
if(patchFile.IsValid()) {
WriteString(out, MovieKeys::PatchFile, patchFile.GetFileName());
WriteString(out, MovieKeys::PatchFileSha1, patchFile.GetSha1Hash());
romFile.ApplyPatch(patchFile);
WriteString(out, MovieKeys::PatchedRomSha1, romFile.GetSha1Hash());
}
ConsoleRegion region = _console->GetRegion();
switch(region) {
case ConsoleRegion::Auto:
case ConsoleRegion::Ntsc: WriteString(out, MovieKeys::Region, "NTSC"); break;
case ConsoleRegion::Pal: WriteString(out, MovieKeys::Region, "PAL"); break;
}
WriteString(out, MovieKeys::Controller1, ControllerTypeNames[(int)inputConfig.Controllers[0].Type]);
WriteString(out, MovieKeys::Controller2, ControllerTypeNames[(int)inputConfig.Controllers[1].Type]);
WriteString(out, MovieKeys::Controller3, ControllerTypeNames[(int)inputConfig.Controllers[2].Type]);
WriteString(out, MovieKeys::Controller4, ControllerTypeNames[(int)inputConfig.Controllers[3].Type]);
WriteString(out, MovieKeys::Controller5, ControllerTypeNames[(int)inputConfig.Controllers[4].Type]);
WriteInt(out, MovieKeys::ExtraScanlinesBeforeNmi, emuConfig.PpuExtraScanlinesBeforeNmi);
WriteInt(out, MovieKeys::ExtraScanlinesAfterNmi, emuConfig.PpuExtraScanlinesAfterNmi);
WriteInt(out, MovieKeys::GsuClockSpeed, emuConfig.GsuClockSpeed);
switch(emuConfig.RamPowerOnState) {
case RamState::AllZeros: WriteString(out, MovieKeys::RamPowerOnState, "AllZeros"); break;
case RamState::AllOnes: WriteString(out, MovieKeys::RamPowerOnState, "AllOnes"); break;
case RamState::Random: WriteString(out, MovieKeys::RamPowerOnState, "AllOnes"); break; //TODO: Random memory isn't supported for movies yet
}
for(CheatCode &code : _console->GetCheatManager()->GetCheats()) {
out << "Cheat " << HexUtilities::ToHex24(code.Address) << " " << HexUtilities::ToHex(code.Value) << "\n";
}
}
void MovieRecorder::WriteString(stringstream &out, string name, string value)
{
out << name << " " << value << "\n";
}
void MovieRecorder::WriteInt(stringstream &out, string name, uint32_t value)
{
out << name << " " << std::to_string(value) << "\n";
}
void MovieRecorder::WriteBool(stringstream &out, string name, bool enabled)
{
out << name << " " << (enabled ? "true" : "false") << "\n";
}
bool MovieRecorder::Stop()
{
if(_writer) {
_console->GetControlManager()->UnregisterInputRecorder(this);
_writer->AddFile(_inputData, "Input.txt");
stringstream out;
GetGameSettings(out);
_writer->AddFile(out, "GameSettings.txt");
if(!_author.empty() || !_description.empty()) {
stringstream movieInfo;
WriteString(movieInfo, "Author", _author);
movieInfo << "Description\n" << _description;
_writer->AddFile(movieInfo, "MovieInfo.txt");
}
VirtualFile patchFile = _console->GetRomInfo().PatchFile;
vector<uint8_t> patchData;
if(patchFile.IsValid() && patchFile.ReadFile(patchData)) {
_writer->AddFile(patchData, "PatchData.dat");
}
if(_hasSaveState) {
_writer->AddFile(_saveStateData, "SaveState.mss");
}
for(auto kvp : _batteryData) {
_writer->AddFile(kvp.second, "Battery" + kvp.first);
}
bool result = _writer->Save();
if(result) {
MessageManager::DisplayMessage("Movies", "MovieSaved", FolderUtilities::GetFilename(_filename, true));
}
return result;
}
return false;
}
void MovieRecorder::RecordInput(vector<shared_ptr<BaseControlDevice>> devices)
{
for(shared_ptr<BaseControlDevice> &device : devices) {
_inputData << ("|" + device->GetTextState());
}
_inputData << "\n";
}
void MovieRecorder::OnLoadBattery(string extension, vector<uint8_t> batteryData)
{
_batteryData[extension] = batteryData;
}
vector<uint8_t> MovieRecorder::LoadBattery(string extension)
{
return vector<uint8_t>();
}
void MovieRecorder::ProcessNotification(ConsoleNotificationType type, void *parameter)
{
if(type == ConsoleNotificationType::GameLoaded) {
_console->GetControlManager()->RegisterInputRecorder(this);
}
}
/*
bool MovieRecorder::CreateMovie(string movieFile, std::deque<RewindData> &data, uint32_t startPosition, uint32_t endPosition)
{
_filename = movieFile;
_writer.reset(new ZipWriter());
if(startPosition < data.size() && endPosition <= data.size() && _writer->Initialize(_filename)) {
vector<shared_ptr<BaseControlDevice>> devices = _console->GetControlManager()->GetControlDevices();
if(startPosition > 0 || _console->GetRomInfo().HasBattery || _console->GetSettings()->GetRamPowerOnState() == RamPowerOnState::Random) {
//Create a movie from a savestate if we don't start from the beginning (or if the game has save ram, or if the power on ram state is random)
_hasSaveState = true;
_saveStateData = stringstream();
_console->GetSaveStateManager()->GetSaveStateHeader(_saveStateData);
data[startPosition].GetStateData(_saveStateData);
}
_inputData = stringstream();
for(uint32_t i = startPosition; i < endPosition; i++) {
RewindData rewindData = data[i];
for(uint32_t i = 0; i < 30; i++) {
for(shared_ptr<BaseControlDevice> &device : devices) {
uint8_t port = device->GetPort();
if(i < rewindData.InputLogs[port].size()) {
device->SetRawState(rewindData.InputLogs[port][i]);
_inputData << ("|" + device->GetTextState());
}
}
_inputData << "\n";
}
}
//Write the movie file
return Stop();
}
return false;
}
*/