Mesen-S/Core/MovieManager.cpp

64 lines
1.4 KiB
C++

#include "stdafx.h"
#include <algorithm>
#include "../Utilities/FolderUtilities.h"
#include "../Utilities/VirtualFile.h"
#include "../Utilities/ZipReader.h"
#include "MovieManager.h"
#include "MesenMovie.h"
#include "MovieRecorder.h"
MovieManager::MovieManager(shared_ptr<Console> console)
{
_console = console;
}
void MovieManager::Record(RecordMovieOptions options)
{
shared_ptr<MovieRecorder> recorder(new MovieRecorder(_console));
if(recorder->Record(options)) {
_recorder = recorder;
}
}
void MovieManager::Play(VirtualFile file, bool forTest)
{
vector<uint8_t> fileData;
if(file.IsValid() && file.ReadFile(fileData)) {
shared_ptr<IMovie> player;
if(memcmp(fileData.data(), "PK", 2) == 0) {
//Mesen movie
ZipReader reader;
reader.LoadArchive(fileData);
vector<string> files = reader.GetFileList();
if(std::find(files.begin(), files.end(), "GameSettings.txt") != files.end()) {
player.reset(new MesenMovie(_console, forTest));
}
}
if(player && player->Play(file)) {
_player = player;
if(!forTest) {
MessageManager::DisplayMessage("Movies", "MoviePlaying", file.GetFileName());
}
}
}
}
void MovieManager::Stop()
{
_player.reset();
_recorder.reset();
}
bool MovieManager::Playing()
{
shared_ptr<IMovie> player = _player;
return player && player->IsPlaying();
}
bool MovieManager::Recording()
{
return _recorder != nullptr;
}