Mesen-S/Core/KeyManager.cpp
2019-08-09 20:47:12 -04:00

114 lines
2.5 KiB
C++

#include "stdafx.h"
#include "KeyManager.h"
#include "IKeyManager.h"
#include "EmuSettings.h"
#include "Console.h"
#include "VideoDecoder.h"
IKeyManager* KeyManager::_keyManager = nullptr;
MousePosition KeyManager::_mousePosition = { 0, 0 };
atomic<int16_t> KeyManager::_xMouseMovement;
atomic<int16_t> KeyManager::_yMouseMovement;
EmuSettings* KeyManager::_settings = nullptr;
void KeyManager::RegisterKeyManager(IKeyManager* keyManager)
{
_xMouseMovement = 0;
_yMouseMovement = 0;
_keyManager = keyManager;
}
void KeyManager::RefreshKeyState()
{
if(_keyManager != nullptr) {
return _keyManager->RefreshState();
}
}
void KeyManager::SetSettings(EmuSettings *settings)
{
_settings = settings;
}
bool KeyManager::IsKeyPressed(uint32_t keyCode)
{
if(_keyManager != nullptr) {
return _settings->IsInputEnabled() && _keyManager->IsKeyPressed(keyCode);
}
return false;
}
bool KeyManager::IsMouseButtonPressed(MouseButton button)
{
if(_keyManager != nullptr) {
return _settings->IsInputEnabled() && _keyManager->IsMouseButtonPressed(button);
}
return false;
}
vector<uint32_t> KeyManager::GetPressedKeys()
{
if(_keyManager != nullptr) {
return _keyManager->GetPressedKeys();
}
return vector<uint32_t>();
}
string KeyManager::GetKeyName(uint32_t keyCode)
{
if(_keyManager != nullptr) {
return _keyManager->GetKeyName(keyCode);
}
return "";
}
uint32_t KeyManager::GetKeyCode(string keyName)
{
if(_keyManager != nullptr) {
return _keyManager->GetKeyCode(keyName);
}
return 0;
}
void KeyManager::UpdateDevices()
{
if(_keyManager != nullptr) {
_keyManager->UpdateDevices();
}
}
void KeyManager::SetMouseMovement(int16_t x, int16_t y)
{
_xMouseMovement += x;
_yMouseMovement += y;
}
MouseMovement KeyManager::GetMouseMovement(double videoScale, double mouseSensitivity)
{
double factor = videoScale / mouseSensitivity;
MouseMovement mov = {};
mov.dx = (int16_t)(_xMouseMovement / factor);
mov.dy = (int16_t)(_yMouseMovement / factor);
_xMouseMovement -= (int16_t)(mov.dx * factor);
_yMouseMovement -= (int16_t)(mov.dy * factor);
return mov;
}
void KeyManager::SetMousePosition(shared_ptr<Console> console, double x, double y)
{
if(x < 0 || y < 0) {
_mousePosition.X = -1;
_mousePosition.Y = -1;
} else {
OverscanDimensions overscan = console->GetSettings()->GetOverscan();
ScreenSize size = console->GetVideoDecoder()->GetScreenSize(true);
_mousePosition.X = (int32_t)(x*size.Width + overscan.Left);
_mousePosition.Y = (int32_t)(y*size.Height + overscan.Top);
}
}
MousePosition KeyManager::GetMousePosition()
{
return _mousePosition;
}