Mesen-S/Core/GbTimer.h
Sour d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00

33 lines
618 B
C++

#pragma once
#include "stdafx.h"
#include "../Utilities/ISerializable.h"
#include "../Utilities/Serializer.h"
#include "GbTypes.h"
class GbMemoryManager;
class GbApu;
class GbTimer : public ISerializable
{
private:
GbMemoryManager* _memoryManager = nullptr;
GbApu* _apu = nullptr;
GbTimerState _state = {};
void SetDivider(uint16_t value);
void ReloadCounter();
public:
virtual ~GbTimer();
void Init(GbMemoryManager* memoryManager, GbApu* apu);
GbTimerState GetState();
void Exec();
uint8_t Read(uint16_t addr);
void Write(uint16_t addr, uint8_t value);
void Serialize(Serializer& s) override;
};