Mesen-S/Core/GbMbc2.h
Sour 5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00

68 lines
1.6 KiB
C++

#pragma once
#include "stdafx.h"
#include "GbCart.h"
#include "GbMemoryManager.h"
#include "../Utilities/Serializer.h"
class GbMbc2 : public GbCart
{
private:
bool _ramEnabled = false;
uint8_t _prgBank = 1;
public:
void InitCart() override
{
_memoryManager->MapRegisters(0x0000, 0x3FFF, RegisterAccess::Write);
for(int i = 0; i < 512; i++) {
//Ensure cart RAM contains $F in the upper nibble, no matter the contents of save ram
_cartRam[i] |= 0xF0;
}
}
void RefreshMappings() override
{
constexpr int prgBankSize = 0x4000;
Map(0x0000, 0x3FFF, GbMemoryType::PrgRom, 0, true);
Map(0x4000, 0x7FFF, GbMemoryType::PrgRom, _prgBank * prgBankSize, true);
if(_ramEnabled) {
for(int i = 0; i < 16; i++) {
Map(0xA000+0x200*i, 0xA1FF+0x200*i, GbMemoryType::CartRam, 0, false);
}
_memoryManager->MapRegisters(0xA000, 0xBFFF, RegisterAccess::Write);
} else {
Unmap(0xA000, 0xBFFF);
_memoryManager->MapRegisters(0xA000, 0xBFFF, RegisterAccess::Read);
}
}
uint8_t ReadRegister(uint16_t addr) override
{
//Disabled RAM returns 0xFF on reads
return 0xFF;
}
void WriteRegister(uint16_t addr, uint8_t value) override
{
if(addr >= 0xA000 && addr <= 0xBFFF) {
//Cut off the top 4 bits for all cart ram writes
//Set top nibble to $F to mimic open bus
_cartRam[addr & 0x1FF] = (value & 0x0F) | 0xF0;
} else {
switch(addr & 0x100) {
case 0x000: _ramEnabled = ((value & 0x0F) == 0x0A); break;
case 0x100: _prgBank = std::max(1, value & 0x0F); break;
}
RefreshMappings();
}
}
void Serialize(Serializer& s) override
{
s.Stream(_ramEnabled, _prgBank);
}
};