Mesen-S/Core/GbMbc1.h
Sour 5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00

62 lines
1.5 KiB
C++

#pragma once
#include "stdafx.h"
#include "GbCart.h"
#include "GbMemoryManager.h"
#include "../Utilities/Serializer.h"
class GbMbc1 : public GbCart
{
private:
bool _ramEnabled = false;
uint8_t _prgBank = 1;
uint8_t _ramBank = 0;
bool _mode = false;
public:
void InitCart() override
{
_memoryManager->MapRegisters(0x0000, 0x7FFF, RegisterAccess::Write);
}
void RefreshMappings() override
{
constexpr int prgBankSize = 0x4000;
constexpr int ramBankSize = 0x2000;
Map(0x0000, 0x3FFF, GbMemoryType::PrgRom, (_mode ? (_ramBank << 5) : 0) * prgBankSize, true);
uint8_t prgBank = _prgBank | (_ramBank << 5);
Map(0x4000, 0x7FFF, GbMemoryType::PrgRom, prgBank*prgBankSize, true);
if(_ramEnabled) {
uint8_t ramBank = _mode ? _ramBank : 0;
Map(0xA000, 0xBFFF, GbMemoryType::CartRam, ramBank*ramBankSize, false);
_memoryManager->MapRegisters(0xA000, 0xBFFF, RegisterAccess::None);
} else {
Unmap(0xA000, 0xBFFF);
_memoryManager->MapRegisters(0xA000, 0xBFFF, RegisterAccess::Read);
}
}
uint8_t ReadRegister(uint16_t addr) override
{
//Disabled RAM returns 0xFF on reads
return 0xFF;
}
void WriteRegister(uint16_t addr, uint8_t value) override
{
switch(addr & 0x6000) {
case 0x0000: _ramEnabled = ((value & 0x0F) == 0x0A); break;
case 0x2000: _prgBank = std::max(1, value & 0x1F); break;
case 0x4000: _ramBank = value & 0x03; break;
case 0x6000: _mode = (value & 0x01) != 0; break;
}
RefreshMappings();
}
void Serialize(Serializer& s) override
{
s.Stream(_ramEnabled, _prgBank, _ramBank, _mode);
}
};