Mesen-S/Core/DisassemblyInfo.cpp

272 lines
7 KiB
C++

#include "stdafx.h"
#include <algorithm>
#include "DisassemblyInfo.h"
#include "CpuTypes.h"
#include "EmuSettings.h"
#include "MemoryDumper.h"
#include "CpuDisUtils.h"
#include "SpcDisUtils.h"
#include "GsuDisUtils.h"
#include "NecDspDisUtils.h"
#include "Cx4DisUtils.h"
#include "../Utilities/HexUtilities.h"
#include "../Utilities/FastString.h"
#include "GameboyDisUtils.h"
#include "DebugUtilities.h"
DisassemblyInfo::DisassemblyInfo()
{
}
DisassemblyInfo::DisassemblyInfo(uint8_t *opPointer, uint8_t cpuFlags, CpuType type)
{
Initialize(opPointer, cpuFlags, type);
}
void DisassemblyInfo::Initialize(uint8_t *opPointer, uint8_t cpuFlags, CpuType type)
{
_cpuType = type;
_flags = cpuFlags;
_opSize = GetOpSize(opPointer[0], _flags, _cpuType);
memcpy(_byteCode, opPointer, _opSize);
_initialized = true;
}
void DisassemblyInfo::Initialize(uint32_t cpuAddress, uint8_t cpuFlags, CpuType type, MemoryDumper* memoryDumper)
{
_cpuType = type;
_flags = cpuFlags;
SnesMemoryType cpuMemType = DebugUtilities::GetCpuMemoryType(type);
_byteCode[0] = memoryDumper->GetMemoryValue(cpuMemType, cpuAddress);
_opSize = GetOpSize(_byteCode[0], _flags, _cpuType);
for(int i = 1; i < _opSize; i++) {
_byteCode[i] = memoryDumper->GetMemoryValue(cpuMemType, cpuAddress+i);
}
_initialized = true;
}
bool DisassemblyInfo::IsInitialized()
{
return _initialized;
}
bool DisassemblyInfo::IsValid(uint8_t cpuFlags)
{
return _flags == cpuFlags;
}
void DisassemblyInfo::Reset()
{
_initialized = false;
}
void DisassemblyInfo::GetDisassembly(string &out, uint32_t memoryAddr, LabelManager* labelManager, EmuSettings* settings)
{
switch(_cpuType) {
case CpuType::Sa1:
case CpuType::Cpu:
CpuDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings);
break;
case CpuType::Spc: SpcDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
case CpuType::NecDsp: NecDspDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
case CpuType::Gsu: GsuDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
case CpuType::Cx4: Cx4DisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
case CpuType::Gameboy: GameboyDisUtils::GetDisassembly(*this, out, memoryAddr, labelManager, settings); break;
}
}
int32_t DisassemblyInfo::GetEffectiveAddress(Console *console, void *cpuState, CpuType cpuType)
{
switch(_cpuType) {
case CpuType::Sa1:
case CpuType::Cpu:
return CpuDisUtils::GetEffectiveAddress(*this, console, *(CpuState*)cpuState, cpuType);
case CpuType::Spc: return SpcDisUtils::GetEffectiveAddress(*this, console, *(SpcState*)cpuState);
case CpuType::Gsu: return GsuDisUtils::GetEffectiveAddress(*this, console, *(GsuState*)cpuState);
case CpuType::Cx4:
case CpuType::NecDsp:
return -1;
case CpuType::Gameboy: return GameboyDisUtils::GetEffectiveAddress(*this, console, *(GbCpuState*)cpuState);
}
return -1;
}
CpuType DisassemblyInfo::GetCpuType()
{
return _cpuType;
}
uint8_t DisassemblyInfo::GetOpCode()
{
return _byteCode[0];
}
uint8_t DisassemblyInfo::GetOpSize()
{
return _opSize;
}
uint8_t DisassemblyInfo::GetFlags()
{
return _flags;
}
uint8_t* DisassemblyInfo::GetByteCode()
{
return _byteCode;
}
void DisassemblyInfo::GetByteCode(uint8_t copyBuffer[4])
{
memcpy(copyBuffer, _byteCode, _opSize);
}
void DisassemblyInfo::GetByteCode(string &out)
{
FastString str;
for(int i = 0; i < _opSize; i++) {
str.WriteAll('$', HexUtilities::ToHex(_byteCode[i]));
if(i < _opSize - 1) {
str.Write(' ');
}
}
out += str.ToString();
}
uint8_t DisassemblyInfo::GetOpSize(uint8_t opCode, uint8_t flags, CpuType type)
{
switch(type) {
case CpuType::Sa1:
case CpuType::Cpu:
return CpuDisUtils::GetOpSize(opCode, flags);
case CpuType::Spc: return SpcDisUtils::GetOpSize(opCode);
case CpuType::Gsu:
if(opCode >= 0x05 && opCode <= 0x0F) {
return 2;
} else if(opCode >= 0xA0 && opCode <= 0xAF) {
return 2;
} else if(opCode >= 0xF0 && opCode <= 0xFF) {
return 3;
}
return 1;
case CpuType::NecDsp: return 3;
case CpuType::Cx4: return 2;
case CpuType::Gameboy: return GameboyDisUtils::GetOpSize(opCode);
}
return 0;
}
//TODO: This is never called, removed?
bool DisassemblyInfo::IsJumpToSub(uint8_t opCode, CpuType type)
{
switch(type) {
case CpuType::Sa1:
case CpuType::Cpu:
return opCode == 0x20 || opCode == 0x22 || opCode == 0xFC; //JSR, JSL
case CpuType::Spc: return opCode == 0x3F || opCode == 0x0F; //JSR, BRK
case CpuType::Gameboy: return GameboyDisUtils::IsJumpToSub(opCode);
case CpuType::Gsu:
case CpuType::NecDsp:
case CpuType::Cx4:
return false;
}
return false;
}
bool DisassemblyInfo::IsReturnInstruction(uint8_t opCode, CpuType type)
{
//RTS/RTI
switch(type) {
case CpuType::Sa1:
case CpuType::Cpu:
return opCode == 0x60 || opCode == 0x6B || opCode == 0x40;
case CpuType::Spc: return opCode == 0x6F || opCode == 0x7F;
case CpuType::Gameboy: return GameboyDisUtils::IsReturnInstruction(opCode);
case CpuType::Gsu:
case CpuType::NecDsp:
case CpuType::Cx4:
return false;
}
return false;
}
bool DisassemblyInfo::IsUnconditionalJump()
{
uint8_t opCode = GetOpCode();
switch(_cpuType) {
case CpuType::Sa1:
case CpuType::Cpu:
if(opCode == 0x00 || opCode == 0x20 || opCode == 0x40 || opCode == 0x60 || opCode == 0x80 || opCode == 0x22 || opCode == 0xFC || opCode == 0x6B || opCode == 0x4C || opCode == 0x5C || opCode == 0x6C || opCode == 0x7C || opCode == 0x02) {
//Jumps, RTI, RTS, BRK, COP, etc., stop disassembling
return true;
} else if(opCode == 0x28) {
//PLP, stop disassembling because the 8-bit/16-bit flags could change
return true;
}
return false;
case CpuType::Gameboy:
if(opCode == 0x18 || opCode == 0xC3 || opCode == 0xEA || opCode == 0xCD || opCode == 0xC9 || opCode == 0xD9 || opCode == 0xC7 || opCode == 0xCF || opCode == 0xD7 || opCode == 0xDF || opCode == 0xE7 || opCode == 0xEF || opCode == 0xF7 || opCode == 0xFF) {
return true;
}
return false;
case CpuType::Gsu:
case CpuType::Spc:
case CpuType::Cx4:
return true;
case CpuType::NecDsp:
return false;
}
return false;
}
void DisassemblyInfo::UpdateCpuFlags(uint8_t& cpuFlags)
{
if(_cpuType == CpuType::Cpu || _cpuType == CpuType::Sa1) {
uint8_t opCode = GetOpCode();
if(opCode == 0xC2) {
//REP, update the flags and keep disassembling
uint8_t flags = GetByteCode()[1];
cpuFlags &= ~flags;
} else if(opCode == 0xE2) {
//SEP, update the flags and keep disassembling
uint8_t flags = GetByteCode()[1];
cpuFlags |= flags;
}
}
}
uint16_t DisassemblyInfo::GetMemoryValue(uint32_t effectiveAddress, MemoryDumper *memoryDumper, SnesMemoryType memType, uint8_t &valueSize)
{
if((_cpuType == CpuType::Spc || _cpuType == CpuType::Gameboy) || (_flags & ProcFlags::MemoryMode8)) {
valueSize = 1;
return memoryDumper->GetMemoryValue(memType, effectiveAddress);
} else {
valueSize = 2;
return memoryDumper->GetMemoryValueWord(memType, effectiveAddress);
}
}