Mesen-S/Core/Disassembler.h
Sour 8ebe0401f7 Debugger: Code refactoring (disassembler)
+ Fixed some issues when switching between different coprocessors while debug windows are opened
2020-07-07 22:33:47 -04:00

76 lines
2 KiB
C++

#pragma once
#include "stdafx.h"
#include "DisassemblyInfo.h"
#include "DebugTypes.h"
#include "DebugUtilities.h"
#include "../Utilities/SimpleLock.h"
class MemoryManager;
class Console;
class Cpu;
class Spc;
class Gsu;
class Sa1;
class Cx4;
class NecDsp;
class Gameboy;
class Debugger;
class LabelManager;
class CodeDataLogger;
class MemoryDumper;
class EmuSettings;
struct CpuState;
enum class CpuType : uint8_t;
struct DisassemblerSource
{
uint8_t *Data;
vector<DisassemblyInfo> *Cache;
uint32_t Size;
};
class Disassembler
{
private:
MemoryManager *_memoryManager;
Console *_console;
Cpu* _cpu;
Spc* _spc;
Gsu* _gsu;
Sa1* _sa1;
Cx4* _cx4;
NecDsp* _necDsp;
Gameboy* _gameboy;
EmuSettings* _settings;
Debugger *_debugger;
shared_ptr<CodeDataLogger> _cdl;
shared_ptr<LabelManager> _labelManager;
MemoryDumper *_memoryDumper;
DisassemblerSource _sources[(int)SnesMemoryType::Register] = {};
vector<DisassemblyInfo> _disassemblyCache[(int)SnesMemoryType::Register];
SimpleLock _disassemblyLock;
vector<DisassemblyResult> _disassemblyResult[(int)DebugUtilities::GetLastCpuType()+1];
bool _needDisassemble[(int)DebugUtilities::GetLastCpuType()+1];
void InitSource(SnesMemoryType type);
DisassemblerSource& GetSource(SnesMemoryType type);
void SetDisassembleFlag(CpuType type);
public:
Disassembler(shared_ptr<Console> console, shared_ptr<CodeDataLogger> cdl, Debugger* debugger);
uint32_t BuildCache(AddressInfo &addrInfo, uint8_t cpuFlags, CpuType type);
void ResetPrgCache();
void InvalidateCache(AddressInfo addrInfo, CpuType type);
void Disassemble(CpuType cpuType);
DisassemblyInfo GetDisassemblyInfo(AddressInfo &info, uint32_t cpuAddress, uint8_t cpuFlags, CpuType type);
void RefreshDisassembly(CpuType type);
uint32_t GetLineCount(CpuType type);
uint32_t GetLineIndex(CpuType type, uint32_t cpuAddress);
bool GetLineData(CpuType type, uint32_t lineIndex, CodeLineData &data);
int32_t SearchDisassembly(CpuType type, const char* searchString, int32_t startPosition, int32_t endPosition, bool searchBackwards);
};