Mesen-S/Core/Debugger.h
Sour 8ebe0401f7 Debugger: Code refactoring (disassembler)
+ Fixed some issues when switching between different coprocessors while debug windows are opened
2020-07-07 22:33:47 -04:00

162 lines
4.7 KiB
C++

#pragma once
#include "stdafx.h"
#include "CpuTypes.h"
#include "PpuTypes.h"
#include "DebugTypes.h"
#include "DebugUtilities.h"
#include "../Utilities/SimpleLock.h"
class Console;
class Cpu;
class Ppu;
class Spc;
class BaseCartridge;
class MemoryManager;
class InternalRegisters;
class DmaController;
class EmuSettings;
class TraceLogger;
class ExpressionEvaluator;
class MemoryDumper;
class MemoryAccessCounter;
class Disassembler;
class BreakpointManager;
class PpuTools;
class CodeDataLogger;
class EventManager;
class CallstackManager;
class LabelManager;
class ScriptManager;
class SpcDebugger;
class CpuDebugger;
class GsuDebugger;
class NecDspDebugger;
class Cx4Debugger;
class GbDebugger;
class Breakpoint;
class IEventManager;
class IAssembler;
class Gameboy;
enum class EventType;
enum class EvalResultType : int32_t;
class Debugger
{
private:
shared_ptr<Console> _console;
shared_ptr<Cpu> _cpu;
shared_ptr<Ppu> _ppu;
shared_ptr<Spc> _spc;
shared_ptr<MemoryManager> _memoryManager;
shared_ptr<BaseCartridge> _cart;
shared_ptr<InternalRegisters> _internalRegs;
shared_ptr<DmaController> _dmaController;
Gameboy* _gameboy = nullptr;
shared_ptr<EmuSettings> _settings;
unique_ptr<SpcDebugger> _spcDebugger;
unique_ptr<CpuDebugger> _cpuDebugger;
unique_ptr<CpuDebugger> _sa1Debugger;
unique_ptr<GsuDebugger> _gsuDebugger;
unique_ptr<NecDspDebugger> _necDspDebugger;
unique_ptr<Cx4Debugger> _cx4Debugger;
unique_ptr<GbDebugger> _gbDebugger;
shared_ptr<ScriptManager> _scriptManager;
shared_ptr<TraceLogger> _traceLogger;
shared_ptr<MemoryDumper> _memoryDumper;
shared_ptr<MemoryAccessCounter> _memoryAccessCounter;
shared_ptr<CodeDataLogger> _codeDataLogger;
shared_ptr<Disassembler> _disassembler;
shared_ptr<PpuTools> _ppuTools;
shared_ptr<LabelManager> _labelManager;
unique_ptr<ExpressionEvaluator> _watchExpEval[(int)DebugUtilities::GetLastCpuType() + 1];
SimpleLock _logLock;
std::list<string> _debuggerLog;
atomic<bool> _executionStopped;
atomic<uint32_t> _breakRequestCount;
atomic<uint32_t> _suspendRequestCount;
bool _waitForBreakResume = false;
void Reset();
public:
Debugger(shared_ptr<Console> console);
~Debugger();
void Release();
template<CpuType type>
void ProcessMemoryRead(uint32_t addr, uint8_t value, MemoryOperationType opType);
template<CpuType type>
void ProcessMemoryWrite(uint32_t addr, uint8_t value, MemoryOperationType opType);
void ProcessWorkRamRead(uint32_t addr, uint8_t value);
void ProcessWorkRamWrite(uint32_t addr, uint8_t value);
void ProcessPpuRead(uint16_t addr, uint8_t value, SnesMemoryType memoryType);
void ProcessPpuWrite(uint16_t addr, uint8_t value, SnesMemoryType memoryType);
template<CpuType cpuType>
void ProcessPpuCycle();
template<CpuType type>
void ProcessInterrupt(uint32_t originalPc, uint32_t currentPc, bool forNmi);
void ProcessEvent(EventType type);
int32_t EvaluateExpression(string expression, CpuType cpuType, EvalResultType &resultType, bool useCache);
void Run();
void Step(CpuType cpuType, int32_t stepCount, StepType type);
bool IsExecutionStopped();
bool HasBreakRequest();
void BreakRequest(bool release);
void SuspendDebugger(bool release);
void BreakImmediately(BreakSource source);
void ProcessBreakConditions(bool needBreak, BreakpointManager *bpManager, MemoryOperationInfo &operation, AddressInfo &addressInfo, BreakSource source = BreakSource::Unspecified);
void SleepUntilResume(BreakSource source, MemoryOperationInfo* operation = nullptr, int breakpointId = -1);
void GetState(DebugState &state, bool partialPpuState);
AddressInfo GetAbsoluteAddress(AddressInfo relAddress);
AddressInfo GetRelativeAddress(AddressInfo absAddress, CpuType cpuType);
void GetCdlData(uint32_t offset, uint32_t length, SnesMemoryType memoryType, uint8_t* cdlData);
void SetCdlData(CpuType cpuType, uint8_t * cdlData, uint32_t length);
void MarkBytesAs(CpuType cpuType, uint32_t start, uint32_t end, uint8_t flags);
void RefreshCodeCache();
void RebuildPrgCache(CpuType cpuType);
void SetBreakpoints(Breakpoint breakpoints[], uint32_t length);
void Log(string message);
string GetLog();
void SaveRomToDisk(string filename, bool saveAsIps, CdlStripOption stripOption);
shared_ptr<TraceLogger> GetTraceLogger();
shared_ptr<MemoryDumper> GetMemoryDumper();
shared_ptr<MemoryAccessCounter> GetMemoryAccessCounter();
shared_ptr<CodeDataLogger> GetCodeDataLogger(CpuType cpuType);
shared_ptr<Disassembler> GetDisassembler();
shared_ptr<PpuTools> GetPpuTools();
shared_ptr<IEventManager> GetEventManager(CpuType cpuType);
shared_ptr<LabelManager> GetLabelManager();
shared_ptr<ScriptManager> GetScriptManager();
shared_ptr<CallstackManager> GetCallstackManager(CpuType cpuType);
shared_ptr<Console> GetConsole();
shared_ptr<IAssembler> GetAssembler(CpuType cpuType);
};