Mesen-S/Core/Cx4Debugger.cpp
Sour d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00

120 lines
3.7 KiB
C++

#include "stdafx.h"
#include "NecDsp.h"
#include "Cx4Debugger.h"
#include "DisassemblyInfo.h"
#include "Disassembler.h"
#include "TraceLogger.h"
#include "CallstackManager.h"
#include "BreakpointManager.h"
#include "BaseCartridge.h"
#include "MemoryManager.h"
#include "Debugger.h"
#include "Console.h"
#include "MemoryAccessCounter.h"
#include "ExpressionEvaluator.h"
#include "CodeDataLogger.h"
#include "EmuSettings.h"
#include "Cx4.h"
#include "MemoryMappings.h"
Cx4Debugger::Cx4Debugger(Debugger* debugger)
{
_debugger = debugger;
_codeDataLogger = debugger->GetCodeDataLogger(CpuType::Cpu).get();
_traceLogger = debugger->GetTraceLogger().get();
_disassembler = debugger->GetDisassembler().get();
_memoryAccessCounter = debugger->GetMemoryAccessCounter().get();
_cx4 = debugger->GetConsole()->GetCartridge()->GetCx4();
_memoryManager = debugger->GetConsole()->GetMemoryManager().get();
_settings = debugger->GetConsole()->GetSettings().get();
_breakpointManager.reset(new BreakpointManager(debugger, CpuType::Cx4));
_step.reset(new StepRequest());
}
void Cx4Debugger::Reset()
{
}
void Cx4Debugger::ProcessRead(uint32_t addr, uint8_t value, MemoryOperationType type)
{
Cx4State state = _cx4->GetState();
addr = (state.Cache.Address[state.Cache.Page] + (state.PC * 2)) & 0xFFFFFF;
AddressInfo addressInfo = _cx4->GetMemoryMappings()->GetAbsoluteAddress(addr);
MemoryOperationInfo operation { (uint32_t)addr, value, type };
if(type == MemoryOperationType::ExecOpCode) {
AddressInfo opCodeHighAddr = _cx4->GetMemoryMappings()->GetAbsoluteAddress(addr + 1);
if(addressInfo.Type == SnesMemoryType::PrgRom) {
_codeDataLogger->SetFlags(addressInfo.Address, CdlFlags::Code | CdlFlags::Cx4);
_codeDataLogger->SetFlags(addressInfo.Address + 1, CdlFlags::Code | CdlFlags::Cx4);
}
if(_traceLogger->IsCpuLogged(CpuType::Cx4) || _settings->CheckDebuggerFlag(DebuggerFlags::Cx4DebuggerEnabled)) {
_disassembler->BuildCache(addressInfo, 0, CpuType::Cx4);
if(_traceLogger->IsCpuLogged(CpuType::Cx4)) {
DebugState debugState;
_debugger->GetState(debugState, true);
DisassemblyInfo disInfo = _disassembler->GetDisassemblyInfo(addressInfo, addr, 0, CpuType::Cx4);
_traceLogger->Log(CpuType::Cx4, debugState, disInfo);
}
}
_prevProgramCounter = addr;
if(_step->StepCount > 0) {
_step->StepCount--;
}
_memoryAccessCounter->ProcessMemoryExec(addressInfo, _memoryManager->GetMasterClock());
_memoryAccessCounter->ProcessMemoryExec(opCodeHighAddr, _memoryManager->GetMasterClock());
} else {
if(addressInfo.Type == SnesMemoryType::PrgRom) {
_codeDataLogger->SetFlags(addressInfo.Address, CdlFlags::Data | CdlFlags::Cx4);
}
_memoryAccessCounter->ProcessMemoryRead(addressInfo, _memoryManager->GetMasterClock());
}
_debugger->ProcessBreakConditions(_step->StepCount == 0, GetBreakpointManager(), operation, addressInfo);
}
void Cx4Debugger::ProcessWrite(uint32_t addr, uint8_t value, MemoryOperationType type)
{
AddressInfo addressInfo = _cx4->GetMemoryMappings()->GetAbsoluteAddress(addr);
MemoryOperationInfo operation { (uint32_t)addr, value, type };
_debugger->ProcessBreakConditions(_step->StepCount == 0, GetBreakpointManager(), operation, addressInfo);
_memoryAccessCounter->ProcessMemoryWrite(addressInfo, _memoryManager->GetMasterClock());
}
void Cx4Debugger::Run()
{
_step.reset(new StepRequest());
}
void Cx4Debugger::Step(int32_t stepCount, StepType type)
{
StepRequest step;
switch(type) {
case StepType::Step: step.StepCount = stepCount; break;
case StepType::StepOut:
case StepType::StepOver:
step.StepCount = 1;
break;
case StepType::SpecificScanline:
case StepType::PpuStep:
break;
}
_step.reset(new StepRequest(step));
}
BreakpointManager* Cx4Debugger::GetBreakpointManager()
{
return _breakpointManager.get();
}