Commit graph

7 commits

Author SHA1 Message Date
Sour d204485153 Added Super Game Boy support
Missing support for SGB2's timings and still needs a few tweaks and more testing
2020-06-18 00:58:39 -04:00
Sour 8d43594d7c GB: Pause OAM DMA when CPU is halted + return $FF during sprite evaluation while OAM DMA is active
Both of these together make the naughtyemu test display a blank screen as expected
2020-06-09 22:40:35 -04:00
Sour 2ccef88375 GB: PPU accuracy improvements
Passes all moooneye-gb tests
2020-05-31 17:19:53 -04:00
Sour 06376f8ca9 GB: Improved DMA support for GBC (timing + bug fixes)
Fixes issues in Star Wars Racer
2020-05-27 22:50:27 -04:00
Sour 134c28ed9f GB: Replace scanline renderer with pixel renderer
Probably still not very accurate
2020-05-21 20:57:00 -04:00
Sour 371a7a1ac8 Added basic support for GBC games 2020-05-19 21:31:33 -04:00
Sour 5f055110fa Added Game Boy support
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00