* Add new platform: Linux4Tegra(L4T) base
* L4T: Add Nintendo Switch device to L4T Project
* L4T: Add support for Nintendo Switch bootloader package to build system
* Script Update: Extract Add support for tbz2 extension
* Package Update: Update pulseaudio to latest building version, add patches to support ucm2 as that is what lakka is shipping.
* New Package: Add rewritefs package, because we need to edit filenames on the fly, when using nintendo switch, as all data is saved to fat32 partition, where : is not a valid character in file names. eg. Bluetooth Configs
* Package Update: Linux Add support for nintendo switch l4t kernel
* Package Update: Busybox: Allow L4T device builds to just dump files in initramfs, such as firmware or new init script
* New Package: Mergerfs
* Package Update: Retroarch Bump version, and Add Nintendo Switch support, add support for X display server to retroarch start enviornment
* New Package: xf86-video-nouveau
* Package Update: libxkbcommon L4T fixes
* Dockerfile: Add needed build dependencies for L4T Platform stuff.
* Update Scripts: Add support for building L4T Switch to build_all script
* Package Update: Mupen64plus_next Add Nintendo Switch build support
* Package Update: Mame2015 Add support for building on Nintendo Switch
* Package Update: Bluez Add support for Nintendo Switch
* Package Update: libdrm remove libdrm.so.2 symlink with L4T boards, as nvidia supplies their own
- replace strip_lto/strip_gold (only allowed to disable)
- add flag for PIC feature
- add flag to stop build parallel
- add support for hardening option (initial copy from debian 9)
All build parameters, are added in setup_toolchain.
`PKG_[FLAG]_[HOST/TARGET]_ENABLED` variable is introduced for checking the flag (yes/no) in the package.mk
Thanks to @MilhouseVH, for support and fixing