* L4T: Initial, mostly working decoder support, Switch to proper glvnd setup"
* switch: add moonlight
* Add patch to force moonlight to use hardware decoder
* Add moonlight core info file to moonlight package
* rename moonlight to moonlight-libretro
Co-authored-by: plaidman <jrtomsic@gmail.com>
See https://github.com/libretro/RetroArch/pull/11181
This is UNTESTED. I don't have a lakka dev environment/spare SD. Just something I was meaning to eventually do after that PR was merged. It's only really relevant for things like duckstation that actually use the API to determine GLES version support. You can see if it's working via a verbose log.
I don't know if any of these other devices need updating.
* Second revision of the cpufreq driver for Lakka.
* Adding default settings for RPi and OGA devices
This preserves backwards compatibility for RPi and adds a more sensible
policy for portable devices.
* Misc cleanups for Nintendo Switch build, and Fix retroarch build issue, due to typo in lakka_switch patches.
* Disable joycon rumble on all boards, due to incorrect rumble mappings in driver could potentially cause damage to rumble device in joycons
* Add new platform: Linux4Tegra(L4T) base
* L4T: Add Nintendo Switch device to L4T Project
* L4T: Add support for Nintendo Switch bootloader package to build system
* Script Update: Extract Add support for tbz2 extension
* Package Update: Update pulseaudio to latest building version, add patches to support ucm2 as that is what lakka is shipping.
* New Package: Add rewritefs package, because we need to edit filenames on the fly, when using nintendo switch, as all data is saved to fat32 partition, where : is not a valid character in file names. eg. Bluetooth Configs
* Package Update: Linux Add support for nintendo switch l4t kernel
* Package Update: Busybox: Allow L4T device builds to just dump files in initramfs, such as firmware or new init script
* New Package: Mergerfs
* Package Update: Retroarch Bump version, and Add Nintendo Switch support, add support for X display server to retroarch start enviornment
* New Package: xf86-video-nouveau
* Package Update: libxkbcommon L4T fixes
* Dockerfile: Add needed build dependencies for L4T Platform stuff.
* Update Scripts: Add support for building L4T Switch to build_all script
* Package Update: Mupen64plus_next Add Nintendo Switch build support
* Package Update: Mame2015 Add support for building on Nintendo Switch
* Package Update: Bluez Add support for Nintendo Switch
* Package Update: libdrm remove libdrm.so.2 symlink with L4T boards, as nvidia supplies their own