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bda46b2ff5
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43666a6261 | ||
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9745196d5d |
3
.github/FUNDING.yml
vendored
Normal file
3
.github/FUNDING.yml
vendored
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@ -0,0 +1,3 @@
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# These are supported funding model platforms
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github:[Smiril,InoriRus] # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
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@ -7,19 +7,19 @@ do
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case $opt in
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"Debug")
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DirName=_DebugMacOSMakeClang
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=g++ -D CMAKE_BUILD_TYPE=Debug -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -D CMAKE_BUILD_TYPE=Debug -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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;;
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"Debug Final")
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DirName=_DebugFinalMacOSMakeClang
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=g++ -D CMAKE_BUILD_TYPE=Debug -D KYTY_FINAL=1 -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -D CMAKE_BUILD_TYPE=Debug -D KYTY_FINAL=1 -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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;;
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"Release")
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DirName=_ReleaseMacOSMakeClang
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=g++ -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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;;
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"Release Final")
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DirName=_ReleaseFinalMacOSMakeClang
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=g++ -D CMAKE_BUILD_TYPE=Release -D KYTY_FINAL=1 -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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Options="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -D CMAKE_BUILD_TYPE=Release -D KYTY_FINAL=1 -D CMAKE_INSTALL_PREFIX=_bin ../../source"
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;;
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esac
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break
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@ -53,7 +53,7 @@
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static const AudioObjectPropertyAddress devlist_address = {
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kAudioHardwarePropertyDevices,
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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typedef void (*addDevFn)(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data);
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@ -131,17 +131,17 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
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const AudioObjectPropertyAddress addr = {
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kAudioDevicePropertyStreamConfiguration,
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iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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const AudioObjectPropertyAddress nameaddr = {
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kAudioObjectPropertyName,
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iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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const AudioObjectPropertyAddress freqaddr = {
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kAudioDevicePropertyNominalSampleRate,
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iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size);
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@ -635,7 +635,7 @@ static const AudioObjectPropertyAddress alive_address =
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{
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kAudioDevicePropertyDeviceIsAlive,
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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static OSStatus
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@ -756,7 +756,7 @@ prepare_device(_THIS)
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AudioObjectPropertyAddress addr = {
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0,
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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if (handle == NULL) {
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@ -803,7 +803,7 @@ assign_device_to_audioqueue(_THIS)
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const AudioObjectPropertyAddress prop = {
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kAudioDevicePropertyDeviceUID,
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this->iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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OSStatus result;
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@ -952,7 +952,7 @@ audioqueue_thread(void *arg)
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const AudioObjectPropertyAddress default_device_address = {
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this->iscapture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice,
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMaster
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kAudioObjectPropertyElementMain
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};
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if (this->handle == NULL) { /* opened the default device? Register to know if the user picks a new default. */
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@ -167,7 +167,7 @@ SDL_SYS_HapticInit(void)
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}
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/* Now search I/O Registry for matching devices. */
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result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter);
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result = IOServiceGetMatchingServices(kIOMainPortDefault, match, &iter);
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if (result != kIOReturnSuccess) {
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return SDL_SetError("Haptic: Couldn't create a HID object iterator.");
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}
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@ -249,7 +249,7 @@ HIDAPI_InitializeDiscovery()
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#endif /* defined(__WIN32__) || defined(__WINGDK__) */
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#if defined(__MACOSX__)
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SDL_HIDAPI_discovery.m_notificationPort = IONotificationPortCreate(kIOMasterPortDefault);
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SDL_HIDAPI_discovery.m_notificationPort = IONotificationPortCreate(kIOMainPortDefault);
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if (SDL_HIDAPI_discovery.m_notificationPort) {
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{
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io_iterator_t portIterator = 0;
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@ -415,7 +415,7 @@ IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controlle
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device->nhats = 1; /* d-pad */
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device->nbuttons = nbuttons;
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} else if (controller.gamepad) {
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} else if (controller.extendedGamepad) {
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BOOL is_switch_joyconL = IsControllerSwitchJoyConL(controller);
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BOOL is_switch_joyconR = IsControllerSwitchJoyConR(controller);
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int nbuttons = 0;
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@ -606,8 +606,8 @@ IOS_RemoveJoystickDevice(SDL_JoystickDeviceItem *device)
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if (device->controller) {
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/* The controller was explicitly retained in the struct, so it
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* should be explicitly released before freeing the struct. */
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GCController *controller = CFBridgingRelease((__bridge CFTypeRef)(device->controller));
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controller.controllerPausedHandler = nil;
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//GCController *controller = CFBridgingRelease((__bridge CFTypeRef)(device->controller));
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//controller.controllerPausedHandler = nil;
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device->controller = nil;
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}
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}
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@ -816,12 +816,12 @@ IOS_JoystickOpen(SDL_Joystick *joystick, int device_index)
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} else {
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#ifdef SDL_JOYSTICK_MFI
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if (device->uses_pause_handler) {
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GCController *controller = device->controller;
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controller.controllerPausedHandler = ^(GCController *c) {
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if (joystick->hwdata) {
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++joystick->hwdata->num_pause_presses;
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}
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};
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//GCController *controller = device->controller;
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//controller.controllerPausedHandler = ^(GCController *c) {
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// if (joystick->hwdata) {
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// ++joystick->hwdata->num_pause_presses;
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// }
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//};
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}
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#ifdef ENABLE_MFI_SENSORS
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@ -1089,8 +1089,8 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
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}
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#endif /* ENABLE_MFI_SENSORS */
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} else if (controller.gamepad) {
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GCGamepad *gamepad = controller.gamepad;
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} else if (controller.extendedGamepad) {
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GCExtendedGamepad *gamepad = controller.extendedGamepad;
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/* Button order matches the XInput Windows mappings. */
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Uint8 buttons[joystick->nbuttons];
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@ -1595,7 +1595,7 @@ IOS_JoystickClose(SDL_Joystick *joystick)
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} else if (device->controller) {
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#ifdef SDL_JOYSTICK_MFI
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GCController *controller = device->controller;
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controller.controllerPausedHandler = nil;
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//controller.controllerPausedHandler = nil;
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controller.playerIndex = -1;
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#ifdef ENABLE_MFI_SYSTEM_GESTURE_STATE
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@ -1711,8 +1711,8 @@ GetDirectionalPadForController(GCController *controller)
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return controller.extendedGamepad.dpad;
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}
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if (controller.gamepad) {
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return controller.gamepad.dpad;
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if (controller.extendedGamepad) {
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return controller.extendedGamepad.dpad;
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}
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if (controller.microGamepad) {
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@ -288,10 +288,9 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
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*/
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if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, SDL_FALSE)) {
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/* Get more aggressive for Catalina: activate the Dock first so we definitely reset all activation state. */
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for (NSRunningApplication *i in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
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[i activateWithOptions:NSApplicationActivateIgnoringOtherApps];
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break;
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}
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//for (NSRunningApplication *i in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
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// break;
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//}
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SDL_Delay(300); /* !!! FIXME: this isn't right. */
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[NSApp activateIgnoringOtherApps:YES];
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}
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@ -123,25 +123,19 @@ static Uint32
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GetDisplayModePixelFormat(CGDisplayModeRef vidmode)
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{
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/* This API is deprecated in 10.11 with no good replacement (as of 10.15). */
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CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
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Uint32 pixelformat = SDL_PIXELFORMAT_UNKNOWN;
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if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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pixelformat = SDL_PIXELFORMAT_ARGB8888;
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} else if (CFStringCompare(fmt, CFSTR(IO16BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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pixelformat = SDL_PIXELFORMAT_ARGB1555;
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} else if (CFStringCompare(fmt, CFSTR(kIO30BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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pixelformat = SDL_PIXELFORMAT_ARGB2101010;
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} else {
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/* ignore 8-bit and such for now. */
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//CGDisplayModeRef vidmode = CGDisplayCopyDisplayMode(eDisplay);
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CFDictionaryRef dict = (CFDictionaryRef)*((int64_t *)vidmode + 2);
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CFTypeRef num;
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Uint32 bpp = 0;
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if (CFGetTypeID(dict) == CFDictionaryGetTypeID()
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&& CFDictionaryGetValueIfPresent(dict, kCGDisplayBitsPerPixel, (const void**)&num))
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{
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CFNumberGetValue(num, kCFNumberSInt32Type, (void*)&bpp);
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}
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CFRelease(fmt);
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CFRelease(num);
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return pixelformat;
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return bpp;
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}
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static SDL_bool
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@ -161,7 +161,7 @@
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{ @autoreleasepool
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{
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NSPasteboard *pasteboard = [sender draggingPasteboard];
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NSArray *types = [NSArray arrayWithObject:NSFilenamesPboardType];
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NSArray *types = [NSArray arrayWithObject:NSPasteboardTypeFileURL];
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NSString *desiredType = [pasteboard availableTypeFromArray:types];
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SDL_Window *sdlwindow = [self findSDLWindow];
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NSData *data;
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@ -179,8 +179,8 @@
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return NO;
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}
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SDL_assert([desiredType isEqualToString:NSFilenamesPboardType]);
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array = [pasteboard propertyListForType:@"NSFilenamesPboardType"];
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SDL_assert([desiredType isEqualToString:NSPasteboardTypeFileURL]);
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array = [pasteboard propertyListForType:@"NSPasteboardTypeFileURL"];
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/* Code addon to update the mouse location */
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point = [sender draggingLocation];
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@ -1678,7 +1678,7 @@ SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, NSView *nsview,
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/* Prevents the window's "window device" from being destroyed when it is
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* hidden. See http://www.mikeash.com/pyblog/nsopenglcontext-and-one-shot.html
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*/
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[nswindow setOneShot:NO];
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//[nswindow setOneShot:NO];
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/* All done! */
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window->driverdata = (void *)CFBridgingRetain(data);
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