mirror of
https://github.com/SimoneN64/Kaizen.git
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192 lines
5.7 KiB
C++
192 lines
5.7 KiB
C++
/* Copyright (c) 2017-2023 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "hash.hpp"
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#include "object_pool.hpp"
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#include "temporary_hashmap.hpp"
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#include "vulkan_headers.hpp"
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#include "sampler.hpp"
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#include "limits.hpp"
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#include "dynamic_array.hpp"
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#include <utility>
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#include <vector>
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#include "cookie.hpp"
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namespace Vulkan
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{
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class Device;
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struct DescriptorSetLayout
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{
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uint32_t sampled_image_mask = 0;
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uint32_t storage_image_mask = 0;
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uint32_t uniform_buffer_mask = 0;
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uint32_t storage_buffer_mask = 0;
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uint32_t sampled_texel_buffer_mask = 0;
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uint32_t storage_texel_buffer_mask = 0;
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uint32_t input_attachment_mask = 0;
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uint32_t sampler_mask = 0;
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uint32_t separate_image_mask = 0;
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uint32_t fp_mask = 0;
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uint32_t immutable_sampler_mask = 0;
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uint8_t array_size[VULKAN_NUM_BINDINGS] = {};
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uint32_t padding = 0;
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enum { UNSIZED_ARRAY = 0xff };
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};
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// Avoid -Wclass-memaccess warnings since we hash DescriptorSetLayout.
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static const unsigned VULKAN_NUM_SETS_PER_POOL = 64;
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static const unsigned VULKAN_DESCRIPTOR_RING_SIZE = 16;
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class DescriptorSetAllocator;
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class BindlessDescriptorPool;
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class ImageView;
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struct BindlessDescriptorPoolDeleter
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{
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void operator()(BindlessDescriptorPool *pool);
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};
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class BindlessDescriptorPool : public Util::IntrusivePtrEnabled<BindlessDescriptorPool, BindlessDescriptorPoolDeleter, HandleCounter>,
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public InternalSyncEnabled
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{
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public:
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friend struct BindlessDescriptorPoolDeleter;
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explicit BindlessDescriptorPool(Device *device, DescriptorSetAllocator *allocator, VkDescriptorPool pool,
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uint32_t total_sets, uint32_t total_descriptors);
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~BindlessDescriptorPool();
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void operator=(const BindlessDescriptorPool &) = delete;
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BindlessDescriptorPool(const BindlessDescriptorPool &) = delete;
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void reset();
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bool allocate_descriptors(unsigned count);
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VkDescriptorSet get_descriptor_set() const;
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void push_texture(const ImageView &view);
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void push_texture_unorm(const ImageView &view);
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void push_texture_srgb(const ImageView &view);
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void update();
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private:
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Device *device;
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DescriptorSetAllocator *allocator;
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VkDescriptorPool desc_pool;
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VkDescriptorSet desc_set = VK_NULL_HANDLE;
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uint32_t allocated_sets = 0;
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uint32_t total_sets = 0;
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uint32_t allocated_descriptor_count = 0;
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uint32_t total_descriptors = 0;
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void push_texture(VkImageView view, VkImageLayout layout);
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Util::DynamicArray<VkDescriptorImageInfo> infos;
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uint32_t write_count = 0;
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};
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using BindlessDescriptorPoolHandle = Util::IntrusivePtr<BindlessDescriptorPool>;
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enum class BindlessResourceType
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{
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Image
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};
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class DescriptorSetAllocator : public HashedObject<DescriptorSetAllocator>
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{
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public:
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DescriptorSetAllocator(Util::Hash hash, Device *device, const DescriptorSetLayout &layout,
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const uint32_t *stages_for_bindings,
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const ImmutableSampler * const *immutable_samplers);
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~DescriptorSetAllocator();
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void operator=(const DescriptorSetAllocator &) = delete;
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DescriptorSetAllocator(const DescriptorSetAllocator &) = delete;
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void begin_frame();
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VkDescriptorSet request_descriptor_set(unsigned thread_index, unsigned frame_context);
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VkDescriptorSetLayout get_layout_for_pool() const
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{
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return set_layout_pool;
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}
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VkDescriptorSetLayout get_layout_for_push() const
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{
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return set_layout_push;
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}
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void clear();
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bool is_bindless() const
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{
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return bindless;
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}
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VkDescriptorPool allocate_bindless_pool(unsigned num_sets, unsigned num_descriptors);
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VkDescriptorSet allocate_bindless_set(VkDescriptorPool pool, unsigned num_descriptors);
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void reset_bindless_pool(VkDescriptorPool pool);
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private:
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Device *device;
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const VolkDeviceTable &table;
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VkDescriptorSetLayout set_layout_pool = VK_NULL_HANDLE;
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VkDescriptorSetLayout set_layout_push = VK_NULL_HANDLE;
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struct Pool
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{
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VkDescriptorPool pool;
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VkDescriptorSet sets[VULKAN_NUM_SETS_PER_POOL];
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};
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struct PerThreadAndFrame
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{
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std::vector<Pool *> pools;
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Util::ObjectPool<Pool> object_pool;
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uint32_t offset = 0;
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};
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std::vector<PerThreadAndFrame> per_thread_and_frame;
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std::vector<VkDescriptorPoolSize> pool_size;
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bool bindless = false;
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};
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class BindlessAllocator
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{
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public:
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void reserve_max_resources_per_pool(unsigned set_count, unsigned descriptor_count);
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void set_bindless_resource_type(BindlessResourceType type);
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void begin();
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unsigned push(const ImageView &view);
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VkDescriptorSet commit(Device &device);
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unsigned get_next_offset() const;
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void reset();
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private:
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BindlessDescriptorPoolHandle descriptor_pool;
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unsigned max_sets_per_pool = 0;
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unsigned max_descriptors_per_pool = 0;
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BindlessResourceType resource_type = BindlessResourceType::Image;
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std::vector<const ImageView *> views;
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};
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}
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