Kaizen/external/parallel-rdp/parallel-rdp-standalone/vulkan/descriptor_set.hpp

192 lines
5.7 KiB
C++

/* Copyright (c) 2017-2023 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "hash.hpp"
#include "object_pool.hpp"
#include "temporary_hashmap.hpp"
#include "vulkan_headers.hpp"
#include "sampler.hpp"
#include "limits.hpp"
#include "dynamic_array.hpp"
#include <utility>
#include <vector>
#include "cookie.hpp"
namespace Vulkan
{
class Device;
struct DescriptorSetLayout
{
uint32_t sampled_image_mask = 0;
uint32_t storage_image_mask = 0;
uint32_t uniform_buffer_mask = 0;
uint32_t storage_buffer_mask = 0;
uint32_t sampled_texel_buffer_mask = 0;
uint32_t storage_texel_buffer_mask = 0;
uint32_t input_attachment_mask = 0;
uint32_t sampler_mask = 0;
uint32_t separate_image_mask = 0;
uint32_t fp_mask = 0;
uint32_t immutable_sampler_mask = 0;
uint8_t array_size[VULKAN_NUM_BINDINGS] = {};
uint32_t padding = 0;
enum { UNSIZED_ARRAY = 0xff };
};
// Avoid -Wclass-memaccess warnings since we hash DescriptorSetLayout.
static const unsigned VULKAN_NUM_SETS_PER_POOL = 64;
static const unsigned VULKAN_DESCRIPTOR_RING_SIZE = 16;
class DescriptorSetAllocator;
class BindlessDescriptorPool;
class ImageView;
struct BindlessDescriptorPoolDeleter
{
void operator()(BindlessDescriptorPool *pool);
};
class BindlessDescriptorPool : public Util::IntrusivePtrEnabled<BindlessDescriptorPool, BindlessDescriptorPoolDeleter, HandleCounter>,
public InternalSyncEnabled
{
public:
friend struct BindlessDescriptorPoolDeleter;
explicit BindlessDescriptorPool(Device *device, DescriptorSetAllocator *allocator, VkDescriptorPool pool,
uint32_t total_sets, uint32_t total_descriptors);
~BindlessDescriptorPool();
void operator=(const BindlessDescriptorPool &) = delete;
BindlessDescriptorPool(const BindlessDescriptorPool &) = delete;
void reset();
bool allocate_descriptors(unsigned count);
VkDescriptorSet get_descriptor_set() const;
void push_texture(const ImageView &view);
void push_texture_unorm(const ImageView &view);
void push_texture_srgb(const ImageView &view);
void update();
private:
Device *device;
DescriptorSetAllocator *allocator;
VkDescriptorPool desc_pool;
VkDescriptorSet desc_set = VK_NULL_HANDLE;
uint32_t allocated_sets = 0;
uint32_t total_sets = 0;
uint32_t allocated_descriptor_count = 0;
uint32_t total_descriptors = 0;
void push_texture(VkImageView view, VkImageLayout layout);
Util::DynamicArray<VkDescriptorImageInfo> infos;
uint32_t write_count = 0;
};
using BindlessDescriptorPoolHandle = Util::IntrusivePtr<BindlessDescriptorPool>;
enum class BindlessResourceType
{
Image
};
class DescriptorSetAllocator : public HashedObject<DescriptorSetAllocator>
{
public:
DescriptorSetAllocator(Util::Hash hash, Device *device, const DescriptorSetLayout &layout,
const uint32_t *stages_for_bindings,
const ImmutableSampler * const *immutable_samplers);
~DescriptorSetAllocator();
void operator=(const DescriptorSetAllocator &) = delete;
DescriptorSetAllocator(const DescriptorSetAllocator &) = delete;
void begin_frame();
VkDescriptorSet request_descriptor_set(unsigned thread_index, unsigned frame_context);
VkDescriptorSetLayout get_layout_for_pool() const
{
return set_layout_pool;
}
VkDescriptorSetLayout get_layout_for_push() const
{
return set_layout_push;
}
void clear();
bool is_bindless() const
{
return bindless;
}
VkDescriptorPool allocate_bindless_pool(unsigned num_sets, unsigned num_descriptors);
VkDescriptorSet allocate_bindless_set(VkDescriptorPool pool, unsigned num_descriptors);
void reset_bindless_pool(VkDescriptorPool pool);
private:
Device *device;
const VolkDeviceTable &table;
VkDescriptorSetLayout set_layout_pool = VK_NULL_HANDLE;
VkDescriptorSetLayout set_layout_push = VK_NULL_HANDLE;
struct Pool
{
VkDescriptorPool pool;
VkDescriptorSet sets[VULKAN_NUM_SETS_PER_POOL];
};
struct PerThreadAndFrame
{
std::vector<Pool *> pools;
Util::ObjectPool<Pool> object_pool;
uint32_t offset = 0;
};
std::vector<PerThreadAndFrame> per_thread_and_frame;
std::vector<VkDescriptorPoolSize> pool_size;
bool bindless = false;
};
class BindlessAllocator
{
public:
void reserve_max_resources_per_pool(unsigned set_count, unsigned descriptor_count);
void set_bindless_resource_type(BindlessResourceType type);
void begin();
unsigned push(const ImageView &view);
VkDescriptorSet commit(Device &device);
unsigned get_next_offset() const;
void reset();
private:
BindlessDescriptorPoolHandle descriptor_pool;
unsigned max_sets_per_pool = 0;
unsigned max_descriptors_per_pool = 0;
BindlessResourceType resource_type = BindlessResourceType::Image;
std::vector<const ImageView *> views;
};
}