mirror of
https://github.com/SimoneN64/Kaizen.git
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456 lines
10 KiB
C++
456 lines
10 KiB
C++
/* Copyright (c) 2019-2023 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <stddef.h>
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#include <stdlib.h>
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#include <utility>
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#include <exception>
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#include <algorithm>
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#include <initializer_list>
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namespace Util
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{
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// std::aligned_storage does not support size == 0, so roll our own.
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template <typename T, size_t N>
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class AlignedBuffer
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{
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public:
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T *data()
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{
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return reinterpret_cast<T *>(aligned_char);
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}
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private:
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alignas(T) char aligned_char[sizeof(T) * N];
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};
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template <typename T>
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class AlignedBuffer<T, 0>
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{
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public:
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T *data()
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{
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return nullptr;
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}
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};
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// An immutable version of SmallVector which erases type information about storage.
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template <typename T>
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class VectorView
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{
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public:
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T &operator[](size_t i)
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{
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return ptr[i];
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}
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const T &operator[](size_t i) const
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{
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return ptr[i];
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}
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bool empty() const
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{
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return buffer_size == 0;
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}
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size_t size() const
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{
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return buffer_size;
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}
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T *data()
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{
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return ptr;
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}
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const T *data() const
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{
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return ptr;
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}
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T *begin()
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{
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return ptr;
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}
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T *end()
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{
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return ptr + buffer_size;
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}
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const T *begin() const
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{
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return ptr;
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}
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const T *end() const
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{
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return ptr + buffer_size;
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}
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T &front()
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{
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return ptr[0];
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}
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const T &front() const
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{
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return ptr[0];
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}
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T &back()
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{
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return ptr[buffer_size - 1];
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}
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const T &back() const
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{
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return ptr[buffer_size - 1];
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}
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// Avoid sliced copies. Base class should only be read as a reference.
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VectorView(const VectorView &) = delete;
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void operator=(const VectorView &) = delete;
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protected:
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VectorView() = default;
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T *ptr = nullptr;
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size_t buffer_size = 0;
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};
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// Simple vector which supports up to N elements inline, without malloc/free.
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// We use a lot of throwaway vectors all over the place which triggers allocations.
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// This class only implements the subset of std::vector we need in SPIRV-Cross.
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// It is *NOT* a drop-in replacement in general projects.
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template <typename T, size_t N = 8>
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class SmallVector : public VectorView<T>
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{
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public:
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SmallVector()
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{
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this->ptr = stack_storage.data();
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buffer_capacity = N;
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}
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SmallVector(const T *arg_list_begin, const T *arg_list_end)
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: SmallVector()
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{
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auto count = size_t(arg_list_end - arg_list_begin);
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reserve(count);
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for (size_t i = 0; i < count; i++, arg_list_begin++)
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new (&this->ptr[i]) T(*arg_list_begin);
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this->buffer_size = count;
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}
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SmallVector(SmallVector &&other) noexcept : SmallVector()
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{
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*this = std::move(other);
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}
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SmallVector(const std::initializer_list<T> &init_list) : SmallVector()
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{
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insert(this->end(), init_list.begin(), init_list.end());
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}
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SmallVector &operator=(SmallVector &&other) noexcept
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{
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clear();
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if (other.ptr != other.stack_storage.data())
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{
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// Pilfer allocated pointer.
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if (this->ptr != stack_storage.data())
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free(this->ptr);
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this->ptr = other.ptr;
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this->buffer_size = other.buffer_size;
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buffer_capacity = other.buffer_capacity;
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other.ptr = nullptr;
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other.buffer_size = 0;
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other.buffer_capacity = 0;
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}
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else
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{
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// Need to move the stack contents individually.
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reserve(other.buffer_size);
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for (size_t i = 0; i < other.buffer_size; i++)
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{
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new (&this->ptr[i]) T(std::move(other.ptr[i]));
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other.ptr[i].~T();
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}
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this->buffer_size = other.buffer_size;
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other.buffer_size = 0;
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}
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return *this;
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}
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SmallVector(const SmallVector &other)
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: SmallVector()
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{
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*this = other;
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}
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SmallVector &operator=(const SmallVector &other)
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{
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clear();
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reserve(other.buffer_size);
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for (size_t i = 0; i < other.buffer_size; i++)
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new (&this->ptr[i]) T(other.ptr[i]);
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this->buffer_size = other.buffer_size;
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return *this;
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}
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explicit SmallVector(size_t count)
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: SmallVector()
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{
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resize(count);
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}
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~SmallVector()
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{
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clear();
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if (this->ptr != stack_storage.data())
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free(this->ptr);
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}
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void clear()
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{
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for (size_t i = 0; i < this->buffer_size; i++)
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this->ptr[i].~T();
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this->buffer_size = 0;
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}
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void push_back(const T &t)
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{
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reserve(this->buffer_size + 1);
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new (&this->ptr[this->buffer_size]) T(t);
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this->buffer_size++;
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}
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void push_back(T &&t)
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{
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reserve(this->buffer_size + 1);
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new (&this->ptr[this->buffer_size]) T(std::move(t));
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this->buffer_size++;
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}
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void pop_back()
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{
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// Work around false positive warning on GCC 8.3.
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// Calling pop_back on empty vector is undefined.
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if (!this->empty())
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resize(this->buffer_size - 1);
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}
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template <typename... Ts>
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void emplace_back(Ts &&... ts)
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{
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reserve(this->buffer_size + 1);
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new (&this->ptr[this->buffer_size]) T(std::forward<Ts>(ts)...);
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this->buffer_size++;
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}
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void reserve(size_t count)
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{
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if (count > buffer_capacity)
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{
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size_t target_capacity = buffer_capacity;
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if (target_capacity == 0)
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target_capacity = 1;
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if (target_capacity < N)
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target_capacity = N;
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while (target_capacity < count)
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target_capacity <<= 1u;
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T *new_buffer =
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target_capacity > N ? static_cast<T *>(malloc(target_capacity * sizeof(T))) : stack_storage.data();
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if (!new_buffer)
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std::terminate();
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// In case for some reason two allocations both come from same stack.
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if (new_buffer != this->ptr)
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{
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// We don't deal with types which can throw in move constructor.
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for (size_t i = 0; i < this->buffer_size; i++)
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{
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new (&new_buffer[i]) T(std::move(this->ptr[i]));
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this->ptr[i].~T();
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}
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}
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if (this->ptr != stack_storage.data())
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free(this->ptr);
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this->ptr = new_buffer;
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buffer_capacity = target_capacity;
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}
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}
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void insert(T *itr, const T *insert_begin, const T *insert_end)
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{
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auto count = size_t(insert_end - insert_begin);
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if (itr == this->end())
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{
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reserve(this->buffer_size + count);
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for (size_t i = 0; i < count; i++, insert_begin++)
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new (&this->ptr[this->buffer_size + i]) T(*insert_begin);
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this->buffer_size += count;
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}
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else
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{
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if (this->buffer_size + count > buffer_capacity)
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{
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auto target_capacity = this->buffer_size + count;
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if (target_capacity == 0)
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target_capacity = 1;
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if (target_capacity < N)
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target_capacity = N;
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while (target_capacity < count)
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target_capacity <<= 1u;
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// Need to allocate new buffer. Move everything to a new buffer.
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T *new_buffer =
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target_capacity > N ? static_cast<T *>(malloc(target_capacity * sizeof(T))) : stack_storage.data();
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if (!new_buffer)
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std::terminate();
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// First, move elements from source buffer to new buffer.
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// We don't deal with types which can throw in move constructor.
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auto *target_itr = new_buffer;
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auto *original_source_itr = this->begin();
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if (new_buffer != this->ptr)
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{
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while (original_source_itr != itr)
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{
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new (target_itr) T(std::move(*original_source_itr));
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original_source_itr->~T();
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++original_source_itr;
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++target_itr;
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}
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}
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// Copy-construct new elements.
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for (auto *source_itr = insert_begin; source_itr != insert_end; ++source_itr, ++target_itr)
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new (target_itr) T(*source_itr);
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// Move over the other half.
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if (new_buffer != this->ptr || insert_begin != insert_end)
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{
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while (original_source_itr != this->end())
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{
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new (target_itr) T(std::move(*original_source_itr));
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original_source_itr->~T();
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++original_source_itr;
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++target_itr;
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}
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}
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if (this->ptr != stack_storage.data())
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free(this->ptr);
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this->ptr = new_buffer;
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buffer_capacity = target_capacity;
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}
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else
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{
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// Move in place, need to be a bit careful about which elements are constructed and which are not.
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// Move the end and construct the new elements.
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auto *target_itr = this->end() + count;
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auto *source_itr = this->end();
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while (target_itr != this->end() && source_itr != itr)
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{
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--target_itr;
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--source_itr;
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new (target_itr) T(std::move(*source_itr));
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}
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// For already constructed elements we can move-assign.
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std::move_backward(itr, source_itr, target_itr);
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// For the inserts which go to already constructed elements, we can do a plain copy.
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while (itr != this->end() && insert_begin != insert_end)
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*itr++ = *insert_begin++;
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// For inserts into newly allocated memory, we must copy-construct instead.
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while (insert_begin != insert_end)
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{
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new (itr) T(*insert_begin);
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++itr;
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++insert_begin;
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}
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}
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this->buffer_size += count;
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}
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}
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void insert(T *itr, const T &value)
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{
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insert(itr, &value, &value + 1);
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}
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T *erase(T *itr)
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{
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std::move(itr + 1, this->end(), itr);
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this->ptr[--this->buffer_size].~T();
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return itr;
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}
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void erase(T *start_erase, T *end_erase)
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{
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if (end_erase == this->end())
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{
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resize(size_t(start_erase - this->begin()));
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}
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else
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{
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auto new_size = this->buffer_size - (end_erase - start_erase);
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std::move(end_erase, this->end(), start_erase);
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resize(new_size);
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}
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}
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void resize(size_t new_size)
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{
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if (new_size < this->buffer_size)
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{
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for (size_t i = new_size; i < this->buffer_size; i++)
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this->ptr[i].~T();
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}
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else if (new_size > this->buffer_size)
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{
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reserve(new_size);
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for (size_t i = this->buffer_size; i < new_size; i++)
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new (&this->ptr[i]) T();
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}
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this->buffer_size = new_size;
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}
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private:
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size_t buffer_capacity = 0;
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AlignedBuffer<T, N> stack_storage;
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};
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}
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