#include #include #include #include using namespace Vulkan; using namespace RDP; static CommandProcessor* command_processor; static std::unique_ptr windowInfo; bool IsFramerateUnlocked() { return wsi->get_present_mode() != PresentMode::SyncToVBlank; } void SetFramerateUnlocked(bool unlocked) { if (unlocked) { wsi->set_present_mode(PresentMode::UnlockedForceTearing); } else { wsi->set_present_mode(PresentMode::SyncToVBlank); } } Program* fullscreen_quad_program; WSI* LoadWSIPlatform(Vulkan::InstanceFactory* instanceFactory, std::unique_ptr&& wsi_platform, std::unique_ptr&& newWindowInfo) { wsi = new WSI(); wsi->set_backbuffer_srgb(false); wsi->set_platform(wsi_platform.get()); wsi->set_present_mode(PresentMode::SyncToVBlank); Context::SystemHandles handles; if (!wsi->init_simple(instanceFactory, 1, handles)) { Util::panic("Failed to initialize WSI!"); } windowInfo = std::move(newWindowInfo); return wsi; } void LoadParallelRDP(const u8* rdram) { ResourceLayout vertLayout; ResourceLayout fragLayout; vertLayout.input_mask = 1; vertLayout.output_mask = 1; fragLayout.input_mask = 1; fragLayout.output_mask = 1; fragLayout.spec_constant_mask = 1; fragLayout.push_constant_size = 4 * sizeof(float); fragLayout.sets[0].sampled_image_mask = 1; fragLayout.sets[0].fp_mask = 1; fragLayout.sets[0].array_size[0] = 1; auto fullscreenQuadVert = Util::ReadFileBinary("resources/vert.spv"); auto fullscreenQuadFrag = Util::ReadFileBinary("resources/frag.spv"); auto sizeVert = fullscreenQuadVert.size(); auto sizeFrag = fullscreenQuadFrag.size(); fullscreen_quad_program = wsi->get_device().request_program(reinterpret_cast(fullscreenQuadVert.data()), sizeVert, reinterpret_cast(fullscreenQuadFrag.data()), sizeFrag, &vertLayout, &fragLayout); auto aligned_rdram = reinterpret_cast(rdram); uintptr_t offset = 0; if (wsi->get_device().get_device_features().supports_external_memory_host) { size_t align = wsi->get_device().get_device_features().host_memory_properties.minImportedHostPointerAlignment; offset = aligned_rdram & (align - 1); aligned_rdram -= offset; } CommandProcessorFlags flags = 0; command_processor = new CommandProcessor(wsi->get_device(), reinterpret_cast(aligned_rdram), offset, 8 * 1024 * 1024, 4 * 1024 * 1024, flags); if (!command_processor->device_is_supported()) { Util::panic("This device probably does not support 8/16-bit storage. Make sure you're using up-to-date drivers!"); } } void DrawFullscreenTexturedQuad(Util::IntrusivePtr image, Util::IntrusivePtr cmd) { cmd->set_texture(0, 0, image->get_view(), Vulkan::StockSampler::LinearClamp); cmd->set_program(fullscreen_quad_program); cmd->set_quad_state(); auto data = static_cast(cmd->allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float))); data[0] = -1.0f; data[1] = -3.0f; data[2] = -1.0f; data[3] = +1.0f; data[4] = +3.0f; data[5] = +1.0f; auto windowSize = windowInfo->get_window_size(); float zoom = std::min(windowSize.x / wsi->get_platform().get_surface_width(), windowSize.y / wsi->get_platform().get_surface_height()); float width = (wsi->get_platform().get_surface_width() / windowSize.x) * zoom; float height = (wsi->get_platform().get_surface_height() / windowSize.y) * zoom; float uniform_data[] = { // Size width, height, // Offset (1.0f - width) * 0.5f, (1.0f - height) * 0.5f}; cmd->push_constants(uniform_data, 0, sizeof(uniform_data)); cmd->set_vertex_attrib(0, 0, VK_FORMAT_R32G32_SFLOAT, 0); cmd->set_depth_test(false, false); cmd->set_depth_compare(VK_COMPARE_OP_ALWAYS); cmd->set_primitive_topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST); cmd->draw(3, 1); } void UpdateScreen(Util::IntrusivePtr image) { wsi->begin_frame(); if (!image) { auto info = Vulkan::ImageCreateInfo::immutable_2d_image(800, 600, VK_FORMAT_R8G8B8A8_UNORM); info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; info.misc = IMAGE_MISC_MUTABLE_SRGB_BIT; info.initial_layout = VK_IMAGE_LAYOUT_UNDEFINED; image = wsi->get_device().create_image(info); auto cmd = wsi->get_device().request_command_buffer(); cmd->image_barrier(*image, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT); cmd->clear_image(*image, {}); cmd->image_barrier(*image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT); wsi->get_device().submit(cmd); } Util::IntrusivePtr cmd = wsi->get_device().request_command_buffer(); cmd->begin_render_pass(wsi->get_device().get_swapchain_render_pass(SwapchainRenderPass::ColorOnly)); DrawFullscreenTexturedQuad(image, cmd); cmd->end_render_pass(); wsi->get_device().submit(cmd); wsi->end_frame(); } void UpdateScreenParallelRdp(n64::VI& vi) { command_processor->set_vi_register(VIRegister::Control, vi.status.raw); command_processor->set_vi_register(VIRegister::Origin, vi.origin); command_processor->set_vi_register(VIRegister::Width, vi.width); command_processor->set_vi_register(VIRegister::Intr, vi.intr); command_processor->set_vi_register(VIRegister::VCurrentLine, vi.current); command_processor->set_vi_register(VIRegister::Timing, vi.burst.raw); command_processor->set_vi_register(VIRegister::VSync, vi.vsync); command_processor->set_vi_register(VIRegister::HSync, vi.hsync); command_processor->set_vi_register(VIRegister::Leap, vi.hsyncLeap.raw); command_processor->set_vi_register(VIRegister::HStart, vi.hstart.raw); command_processor->set_vi_register(VIRegister::VStart, vi.vstart.raw); command_processor->set_vi_register(VIRegister::VBurst, vi.vburst); command_processor->set_vi_register(VIRegister::XScale, vi.xscale.raw); command_processor->set_vi_register(VIRegister::YScale, vi.yscale.raw); RDP::ScanoutOptions opts; opts.persist_frame_on_invalid_input = true; opts.vi.aa = true; opts.vi.scale = true; opts.vi.dither_filter = true; opts.vi.divot_filter = true; opts.vi.gamma_dither = true; opts.downscale_steps = true; opts.crop_overscan_pixels = true; Util::IntrusivePtr image = command_processor->scanout(opts); UpdateScreen(image); command_processor->begin_frame_context(); } void UpdateScreenParallelRdpNoGame() { UpdateScreen(static_cast>(nullptr)); } void ParallelRdpEnqueueCommand(int command_length, u32* buffer) { command_processor->enqueue_command(command_length, buffer); } void ParallelRdpOnFullSync() { command_processor->wait_for_timeline(command_processor->signal_timeline()); }