Master merge v1

This commit is contained in:
Rodolfo Bogado 2014-06-03 18:14:53 -03:00
parent d30d8cac15
commit fa144dff2f
1747 changed files with 97474 additions and 35860 deletions

View file

@ -0,0 +1,33 @@
# FA8E01 - Kirby's Adventure
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

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@ -0,0 +1,33 @@
# FA8F01 - Kirby's Adventure
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

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@ -0,0 +1,33 @@
# FA8P01 - Kirby's Adventure
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FA9E01 - Zelda II: The Adventure of Link
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FA9P01 - Zelda II: The Adventure of Link
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

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@ -0,0 +1,29 @@
# FAAE01 - Donkey Kong
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,29 @@
# FAAP01 - Donkey Kong
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,29 @@
# FAGE01 - Super Mario Bros.
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,29 @@
# FAGP01 - Super Mario Bros.
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,29 @@
# FAKE01 - The Legend of Zelda
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,29 @@
# FAKP01 - The Legend of Zelda
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

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@ -0,0 +1,33 @@
# FAXE01 - Pac-Man
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FAXP01 - Pac-Man
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBDE01 - Kid Icarus
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBDP01 - Kid Icarus
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBHE01 - Castlevania
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBHJ01 - Castlevania
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBHP01 - Castlevania
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBIE01 - Punch-Out!!
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBIP01 - Punch-Out!!
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBNE01 - Ninja Gaiden
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBNM01 - Ninja Gaiden
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -5,8 +5,8 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Can't see graphics
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -17,3 +17,17 @@ EmulationIssues = Can't see graphics
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBYP01 - Super Mario Bros. 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBZE01 - Metroid
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FBZP01 - Metroid
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FC3E01 - Bubble Bobble
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FC3P01 - Bubble Bobble
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FC8E01 - Castlevania II
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FC8J01 - Castlevania II
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FC8P01 - Castlevania II
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCPE01 - Balloon Fight
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCPP01 - Balloon Fight
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCQE01 - Ninja Gaiden II
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCRE01 - Adventure Island
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCRP01 - Adventure Island
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCTE01 - Mega Man
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCTJ01 - Mega Man
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCTP01 - Mega Man
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCWE01 - Super Mario Bros. 3
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FCWP01 - Super Mario Bros. 3
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FD7E01 - Mega Man 3
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FD7J01 - Mega Man 3
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FD7P01 - Mega Man 3
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FDLE01 - Ninja Gaiden III: The Ancient Ship of Doom
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FDNE01 - Mega Man 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FDNJ01 - Mega Man 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FDNP01 - Mega Man 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FDPE01 - Blades of Steel
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FDPP01 - Blades of Steel
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FEQE01 - Castlevania III
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FEQJ01 - Castlevania III
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FEQP01 - Castlevania III
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FEUE01 - Donkey Kong 3
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FEUP01 - Donkey Kong 3
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFAE01 - Final Fantasy
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFAM01 - Final Fantasy
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFEE01 - A Boy and His Blob
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFEP01 - A Boy and His Blob
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFME01 - Blaster Master
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFMP01 - Blaster Master
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFNE01 - Mega Man 4
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFNJ01 - Mega Man 4
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,33 @@
# FFNP01 - Mega Man 4
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -30,5 +30,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
DlistCachingEnable = False

View file

@ -30,5 +30,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
DlistCachingEnable = False

View file

@ -0,0 +1,30 @@
# G3BE9G - Serious Sam: Next Encounter
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs EFB to Ram for transition scenes.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -0,0 +1,30 @@
# G3BP54 - Serious Sam: Next Encounter
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs EFB to Ram for transition scenes.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -0,0 +1,30 @@
# G3BP9G - Serious Sam: Next Encounter
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs EFB to Ram for transition scenes.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -0,0 +1,19 @@
# G3DP6L - Carmen Sandiego
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -0,0 +1,19 @@
# G3DX6L - Carmen Sandiego
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -31,5 +31,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False

View file

@ -31,5 +31,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False

View file

@ -31,5 +31,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False

View file

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Stuck at memcard check
EmulationIssues =
EmulationStateId = 4
[OnLoad]

View file

@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -19,10 +19,13 @@ EmulationIssues =
# Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main dolphin settings.
TLBHack=1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -0,0 +1,19 @@
# G3VP69 - NBA STREET V3
[Core]
# Values set here will override the main dolphin settings.
TLBHack=1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -29,5 +29,4 @@ PH_ZNear =
PH_ZFar =
[Video_Hacks]
DlistCachingEnable = False

View file

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

View file

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

View file

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

View file

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

View file

@ -0,0 +1,20 @@
# G4OE69 - The Sims 2 Pets
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -0,0 +1,20 @@
# G4OP69 - The Sims 2 Pets
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -0,0 +1,31 @@
# G5NEAF - Namco Museum 50th Anniversary
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 0
UseXFB = True
UseRealXFB = False

View file

@ -0,0 +1,31 @@
# G5NP69 - Namco Museum 50th Anniversary
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 0
UseXFB = True
UseRealXFB = False

View file

@ -0,0 +1,34 @@
# G5TE69 - Tiger Woods PGA TOUR 2005
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Settings]
SafeTextureCacheColorSamples = 512

View file

@ -0,0 +1,34 @@
# G5TP69 - Tiger Woods PGA TOUR 2005
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Settings]
SafeTextureCacheColorSamples = 512

View file

@ -0,0 +1,19 @@
# G6FD69 - 2006 FIFA World Cup
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -2,11 +2,12 @@
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound missing in menus game can crash randomly
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -16,4 +17,3 @@ EmulationIssues = Sound missing in menus game can crash randomly
[ActionReplay]
# Add action replay cheats here.

View file

@ -0,0 +1,19 @@
# G6FF69 - 2006 FIFA World Cup
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -0,0 +1,19 @@
# G6FP69 - 2006 FIFA World Cup
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View file

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Videos are messed up, skip them.
EmulationIssues =
EmulationStateId = 4
[OnLoad]

View file

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Videos are messed up, skip them.
EmulationIssues =
EmulationStateId = 4
[OnLoad]

View file

@ -1,4 +1,4 @@
# G6QE08 - Megaman Collection
# G6QE08 - Mega Man Anniversary Collection
[Core]
# Values set here will override the main dolphin settings.
@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues =
EmulationIssues = Needs real xfb for the videos to display.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -17,3 +17,6 @@ EmulationIssues =
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
UseXFB = True
UseRealXFB = True

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