HDNes/Rewrite/emu/audio.h

33 lines
611 B
C++

#ifndef AUDIO_H
#define AUDIO_H
#include "emuPart.h"
class audio : public emuPart
{
public:
bool useHDPack;
int volume;
audio();
virtual ~audio();
string partName();
void saveConfigLines(fstream* fs);
void saveGameConfigLines(fstream* fs);
void loadConfigVal(const string& hdr, const string& value);
void initGameConfig();
void startGame();
void endGame();
void setVolume(int vol);
void setUseHDPack(bool use);
protected:
private:
};
#endif // AUDIO_H