Gopher2600/debugger
steve eace335cce o sprite
- fixed bug that caused sprite position to be misrecorded
    - caused by reckoning the effects of HMOVE from the reset position
    rather than the current (possibly already adjusted) position

o debugger / colorterm
    - implemented HOME/END keys for input loop

o monitor / sdltv staterecorder
    - generalised colour assignment
    - not perfect but more flexible

o debugger / breakpoints
    - parsing of negative numbers now allowed
2020-01-05 18:58:32 +00:00
..
colorterm o sprite 2020-01-05 18:58:32 +00:00
input o tia 2020-01-05 18:58:31 +00:00
monitor o sprite 2020-01-05 18:58:32 +00:00
ui o colorterm / easyterm 2020-01-05 18:58:32 +00:00
breakpoints.go o sprite 2020-01-05 18:58:32 +00:00
callbacks.go o colorterm / easyterm 2020-01-05 18:58:32 +00:00
commands.go o colorterm / easyterm 2020-01-05 18:58:32 +00:00
debugger.go o colorterm / easyterm 2020-01-05 18:58:32 +00:00
machineinfo.go o tia 2020-01-05 18:58:31 +00:00
memory.go o colorterm / easyterm 2020-01-05 18:58:32 +00:00
print.go o breakpoints 2020-01-05 18:58:28 +00:00
script.go o tia 2020-01-05 18:58:31 +00:00
targets.go o breakpoints 2020-01-05 18:58:31 +00:00
traps.go o disassembly 2020-01-05 18:58:31 +00:00
watches.go o colorterm / easyterm 2020-01-05 18:58:32 +00:00