mirror of
https://github.com/JetSetIlly/Gopher2600.git
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- implemented audio - using Ron Fries' method as the basis - removed sample playback - performance of Fries' method is good enough that we'll never need it again - sdl audio routines using QueueAudio() - maybe better if we use callbacks? - sketched wavwriter AudioMixer - not usable yet |
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.. | ||
frame.go | ||
playback.go | ||
regression.go | ||
unique.go |