Gopher2600/gui/sdlimgui/win_prefs_tia_revisions.go
JetSetIlly 5546a24b93 global setting for debugger tooltips
tooltip indicator in menu bar. clicking will toggle. same preference can
be toggled in the debugger tab of the preferences window

global setting can be overridden by holding down the shift key

setting will be automatically saved on exit

tooltip settings for individual windows removed (disasm, performance,
source windows)

added slight transparency to tooltip background
2023-06-14 21:33:38 +01:00

136 lines
3.7 KiB
Go

// This file is part of Gopher2600.
//
// Gopher2600 is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Gopher2600 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Gopher2600. If not, see <https://www.gnu.org/licenses/>.
package sdlimgui
import (
"fmt"
"github.com/inkyblackness/imgui-go/v4"
"github.com/jetsetilly/gopher2600/hardware/tia/revision"
)
func (win *winPrefs) drawTIARev() {
imgui.Spacing()
if imgui.BeginTableV("tiaRevisions", 2, imgui.TableFlagsBordersInnerV, imgui.Vec2{}, 1.0) {
imgui.TableNextRow()
imgui.TableNextColumn()
win.drawLateGRPx()
win.drawRESPxUnderHMOVE()
imgui.TableNextColumn()
win.drawLatePlayfield()
win.drawLostMOTCK()
win.drawLateRESPx()
imgui.EndTable()
}
}
func (win *winPrefs) drawTIARevTooltip(bug revision.Bug) {
win.img.imguiTooltipSimple(fmt.Sprintf("%s\nNotable ROM: %s", bug.Description(), bug.NotableROM()))
}
func (win *winPrefs) drawLateGRPx() {
imgui.Spacing()
imgui.Text("Late VDEL gfx")
imgui.Spacing()
a := win.img.vcs.Env.Prefs.Revision.LateVDELGRP0.Get().(bool)
if imgui.Checkbox("GRP0", &a) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.LateVDELGRP0.Set(a)
})
}
win.drawTIARevTooltip(revision.LateVDELGRP0)
b := win.img.vcs.Env.Prefs.Revision.LateVDELGRP1.Get().(bool)
if imgui.Checkbox("GRP1", &b) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.LateVDELGRP1.Set(b)
})
}
win.drawTIARevTooltip(revision.LateVDELGRP1)
}
func (win *winPrefs) drawRESPxUnderHMOVE() {
imgui.Spacing()
imgui.Text("RESPx under HMOVE")
imgui.Spacing()
a := win.img.vcs.Env.Prefs.Revision.LateRESPx.Get().(bool)
if imgui.Checkbox("Late RESPx", &a) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.LateRESPx.Set(a)
})
}
win.drawTIARevTooltip(revision.LateRESPx)
b := win.img.vcs.Env.Prefs.Revision.EarlyScancounter.Get().(bool)
if imgui.Checkbox("Early Scancounter", &b) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.EarlyScancounter.Set(b)
})
}
win.drawTIARevTooltip(revision.EarlyScancounter)
}
func (win *winPrefs) drawLatePlayfield() {
imgui.Spacing()
imgui.Text("Late Playfield")
imgui.Spacing()
a := win.img.vcs.Env.Prefs.Revision.LatePFx.Get().(bool)
if imgui.Checkbox("PFx", &a) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.LatePFx.Set(a)
})
}
win.drawTIARevTooltip(revision.LatePFx)
b := win.img.vcs.Env.Prefs.Revision.LateCOLUPF.Get().(bool)
if imgui.Checkbox("COLUPF", &b) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.LateCOLUPF.Set(b)
})
}
win.drawTIARevTooltip(revision.LateCOLUPF)
}
func (win *winPrefs) drawLostMOTCK() {
imgui.Spacing()
imgui.Text("Lost MOTCK")
imgui.Spacing()
a := win.img.vcs.Env.Prefs.Revision.LostMOTCK.Get().(bool)
if imgui.Checkbox("Players/Missiles/Ball", &a) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.LostMOTCK.Set(a)
})
}
win.drawTIARevTooltip(revision.LostMOTCK)
}
func (win *winPrefs) drawLateRESPx() {
imgui.Spacing()
imgui.Text("RESPx")
imgui.Spacing()
a := win.img.vcs.Env.Prefs.Revision.RESPxHBLANK.Get().(bool)
if imgui.Checkbox("HBLANK threshold", &a) {
win.img.dbg.PushFunction(func() {
win.img.vcs.Env.Prefs.Revision.RESPxHBLANK.Set(a)
})
}
win.drawTIARevTooltip(revision.RESPxHBLANK)
}