Gopher2600/wavwriter/wav.go
JetSetIlly 2a6cb49741 audio mixing is now a separate pacakge
TIA now puts both audio channels in the SignalAttributes separately

it is up to television.AudioMixer implementions to mix the two
channels as required
2021-09-15 18:53:48 +01:00

97 lines
2.8 KiB
Go

// This file is part of Gopher2600.
//
// Gopher2600 is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Gopher2600 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Gopher2600. If not, see <https://www.gnu.org/licenses/>.
// Package wavwriter allows writing of audio data to disk as a WAV file. Note
// that audio data is buffered in memory in its entirity, and written to disk
// on program end. It is therefore probably only suitable for testing purposes.
package wavwriter
import (
"os"
"github.com/jetsetilly/gopher2600/curated"
"github.com/jetsetilly/gopher2600/hardware/television/signal"
"github.com/jetsetilly/gopher2600/hardware/tia/audio"
"github.com/jetsetilly/gopher2600/hardware/tia/audio/mix"
"github.com/jetsetilly/gopher2600/logger"
"github.com/youpy/go-wav"
)
// WavWriter implements the television.AudioMixer interface.
type WavWriter struct {
filename string
buffer []wav.Sample
}
// New is the preferred method of initialisation for the Audio2Wav type.
func New(filename string) (*WavWriter, error) {
aw := &WavWriter{
filename: filename,
buffer: make([]wav.Sample, 0),
}
return aw, nil
}
// SetAudio implements the television.AudioMixer interface.
func (aw *WavWriter) SetAudio(sig []signal.SignalAttributes) error {
for _, s := range sig {
if s&signal.AudioUpdate != signal.AudioUpdate {
continue
}
v0 := uint8((s & signal.AudioChannel0) >> signal.AudioChannel0Shift)
v1 := uint8((s & signal.AudioChannel1) >> signal.AudioChannel1Shift)
v := mix.Mono(v0, v1)
w := wav.Sample{}
w.Values[0] = int(v >> 8)
w.Values[1] = int(v)
aw.buffer = append(aw.buffer, w)
}
return nil
}
// EndMixing implements the television.AudioMixer interface.
func (aw *WavWriter) EndMixing() (rerr error) {
f, err := os.Create(aw.filename)
if err != nil {
return curated.Errorf("wavwriter: %v", err)
}
defer func() {
err := f.Close()
if err != nil {
rerr = curated.Errorf("wavwriter: %v", err)
}
}()
// see audio commentary in sdlplay package for thinking around sample rates
enc := wav.NewWriter(f, uint32(len(aw.buffer)), 1, uint32(audio.SampleFreq), 8)
if enc == nil {
return curated.Errorf("wavwriter: %v", "bad parameters for wav encoding")
}
logger.Logf("wavwriter", "writing audio to %s", aw.filename)
enc.WriteSamples(aw.buffer)
return nil
}
// Reset implements the television.AudioMixer interface.
func (aw *WavWriter) Reset() {
}