mirror of
https://github.com/JetSetIlly/Gopher2600.git
synced 2025-04-02 11:02:17 -04:00
because of how we mute (sdl.PauseAudioDevice()) there was a small bug in the following scenario: playmode (with rom producing audio) -> debugger (muted audio) -> change rom -> playmode the final packet of audio data from the first ROM could be heard when switching back to playmode increased audio mix volume slightly debugger audio is muted by default |
||
---|---|---|
.. | ||
audio | ||
delay | ||
hmove | ||
phaseclock | ||
polycounter | ||
revision | ||
video | ||
doc.go | ||
tia.go |