Gopher2600/gui/display/colour.go
JetSetIlly c827d70c5b gui/crt package is now gui/display
colour preferences are now independent of CRT preferences
2024-05-05 11:35:51 +01:00

98 lines
2.1 KiB
Go

// This file is part of Gopher2600.
//
// Gopher2600 is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Gopher2600 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Gopher2600. If not, see <https://www.gnu.org/licenses/>.
package display
import (
"github.com/jetsetilly/gopher2600/prefs"
"github.com/jetsetilly/gopher2600/resources"
)
type Colour struct {
dsk *prefs.Disk
Brightness prefs.Float
Contrast prefs.Float
Saturation prefs.Float
Hue prefs.Float
}
func (p *Colour) String() string {
return p.dsk.String()
}
const (
brightness = 1.0
contrast = 1.0
saturation = 1.0
hue = 0.0
)
func newColour() (*Colour, error) {
p := &Colour{}
p.SetDefaults()
pth, err := resources.JoinPath(prefs.DefaultPrefsFile)
if err != nil {
return nil, err
}
p.dsk, err = prefs.NewDisk(pth)
if err != nil {
return nil, err
}
err = p.dsk.Add("display.color.brightness", &p.Brightness)
if err != nil {
return nil, err
}
err = p.dsk.Add("display.color.contrast", &p.Contrast)
if err != nil {
return nil, err
}
err = p.dsk.Add("display.color.saturation", &p.Saturation)
if err != nil {
return nil, err
}
err = p.dsk.Add("display.color.hue", &p.Hue)
if err != nil {
return nil, err
}
err = p.dsk.Load(true)
if err != nil {
return nil, err
}
return p, nil
}
// SetDefaults reverts all colour values to default
func (p *Colour) SetDefaults() {
p.Brightness.Set(brightness)
p.Contrast.Set(contrast)
p.Saturation.Set(saturation)
p.Hue.Set(hue)
}
// Load colour values from disk
func (p *Colour) Load() error {
return p.dsk.Load(false)
}
// Save current colour values to disk
func (p *Colour) Save() error {
return p.dsk.Save()
}