mirror of
https://github.com/JetSetIlly/Gopher2600.git
synced 2025-04-02 11:02:17 -04:00
CPU, control and TIA windows changed loosened window constraints to accomodate larger font sizes size of streams in CDF window scale nicely with the selected font size
127 lines
3.2 KiB
Go
127 lines
3.2 KiB
Go
// This file is part of Gopher2600.
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//
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// Gopher2600 is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Gopher2600 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Gopher2600. If not, see <https://www.gnu.org/licenses/>.
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package sdlimgui
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import (
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"fmt"
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"github.com/jetsetilly/gopher2600/gui/fonts"
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"github.com/jetsetilly/gopher2600/hardware/tia/video"
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"github.com/inkyblackness/imgui-go/v4"
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)
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const winTIAID = "TIA"
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type winTIA struct {
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debuggerWin
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img *SdlImgui
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popupPalette *popupPalette
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// the scope at which the editing of TIA value will take place
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deepPoking bool
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// widget dimensions
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hmoveSliderWidth float32
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ballSizeComboDim imgui.Vec2
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playerSizeAndCopiesComboDim imgui.Vec2
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missileSizeComboDim imgui.Vec2
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missileCopiesComboDim imgui.Vec2
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// footer that appear below each tab page
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footerHeight float32
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}
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func newWinTIA(img *SdlImgui) (window, error) {
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win := &winTIA{
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img: img,
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popupPalette: newPopupPalette(img),
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}
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return win, nil
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}
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func (win *winTIA) init() {
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win.hmoveSliderWidth = imgui.FontSize() * 16
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win.ballSizeComboDim = imguiGetFrameDim("", video.BallSizes...)
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win.playerSizeAndCopiesComboDim = imguiGetFrameDim("", video.PlayerSizes...)
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win.missileSizeComboDim = imguiGetFrameDim("", video.MissileSizes...)
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win.missileCopiesComboDim = imguiGetFrameDim("", video.MissileCopies...)
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}
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func (win *winTIA) id() string {
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return winTIAID
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}
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// draw is called by service loop.
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func (win *winTIA) debuggerDraw() bool {
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if !win.debuggerOpen {
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return false
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}
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imgui.SetNextWindowPosV(imgui.Vec2{X: 31, Y: 470}, imgui.ConditionFirstUseEver, imgui.Vec2{X: 0, Y: 0})
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// imgui.SetNextWindowSizeV(imgui.Vec2{X: 535, Y: 260}, imgui.ConditionAlways)
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if imgui.BeginV(win.debuggerID(win.id()), &win.debuggerOpen, imgui.WindowFlagsAlwaysAutoResize) {
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win.draw()
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}
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win.debuggerGeom.update()
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imgui.End()
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return true
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}
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func (win *winTIA) draw() {
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// tab-bar to switch between different "areas" of the TIA
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imgui.BeginTabBar("")
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if imgui.BeginTabItem("Playfield") {
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win.drawPlayfield()
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imgui.EndTabItem()
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}
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if imgui.BeginTabItem("Player 0") {
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win.drawPlayer(0)
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imgui.EndTabItem()
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}
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if imgui.BeginTabItem("Player 1") {
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win.drawPlayer(1)
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imgui.EndTabItem()
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}
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if imgui.BeginTabItem("Missile 0") {
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win.drawMissile(0)
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imgui.EndTabItem()
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}
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if imgui.BeginTabItem("Missile 1") {
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win.drawMissile(1)
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imgui.EndTabItem()
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}
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if imgui.BeginTabItem("Ball") {
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win.drawBall()
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imgui.EndTabItem()
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}
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imgui.EndTabBar()
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win.footerHeight = imguiMeasureHeight(func() {
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imgui.Spacing()
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imgui.Spacing()
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imgui.Separator()
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imgui.Spacing()
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imgui.Text(fmt.Sprintf("%c Changes take effect going forward and will likely not persist", fonts.GoingForward))
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})
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win.popupPalette.draw()
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}
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