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174 lines
4.8 KiB
C++
174 lines
4.8 KiB
C++
/******************************************/
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/*
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record.cpp
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by Gary P. Scavone, 2007
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This program records audio from a device and writes it to a
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header-less binary file. Use the 'playraw', with the same
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parameters and format settings, to playback the audio.
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*/
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/******************************************/
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#include "RtAudio.h"
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#include <iostream>
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#include <cstdlib>
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#include <cstring>
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#include <stdio.h>
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/*
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typedef char MY_TYPE;
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#define FORMAT RTAUDIO_SINT8
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*/
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typedef signed short MY_TYPE;
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#define FORMAT RTAUDIO_SINT16
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/*
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typedef S24 MY_TYPE;
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#define FORMAT RTAUDIO_SINT24
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typedef signed long MY_TYPE;
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#define FORMAT RTAUDIO_SINT32
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typedef float MY_TYPE;
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#define FORMAT RTAUDIO_FLOAT32
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typedef double MY_TYPE;
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#define FORMAT RTAUDIO_FLOAT64
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*/
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// Platform-dependent sleep routines.
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#if defined( WIN32 )
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#include <windows.h>
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#define SLEEP( milliseconds ) Sleep( (DWORD) milliseconds )
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#else // Unix variants
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#include <unistd.h>
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#define SLEEP( milliseconds ) usleep( (unsigned long) (milliseconds * 1000.0) )
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#endif
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void usage( void ) {
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// Error function in case of incorrect command-line
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// argument specifications
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std::cout << "\nuseage: record N fs <duration> <device> <channelOffset>\n";
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std::cout << " where N = number of channels,\n";
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std::cout << " fs = the sample rate,\n";
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std::cout << " duration = optional time in seconds to record (default = 2.0),\n";
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std::cout << " device = optional device to use (default = 0),\n";
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std::cout << " and channelOffset = an optional channel offset on the device (default = 0).\n\n";
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exit( 0 );
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}
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struct InputData {
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MY_TYPE* buffer;
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unsigned long bufferBytes;
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unsigned long totalFrames;
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unsigned long frameCounter;
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unsigned int channels;
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};
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// Interleaved buffers
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int input( void * /*outputBuffer*/, void *inputBuffer, unsigned int nBufferFrames,
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double /*streamTime*/, RtAudioStreamStatus /*status*/, void *data )
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{
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InputData *iData = (InputData *) data;
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// Simply copy the data to our allocated buffer.
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unsigned int frames = nBufferFrames;
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if ( iData->frameCounter + nBufferFrames > iData->totalFrames ) {
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frames = iData->totalFrames - iData->frameCounter;
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iData->bufferBytes = frames * iData->channels * sizeof( MY_TYPE );
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}
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unsigned long offset = iData->frameCounter * iData->channels;
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memcpy( iData->buffer+offset, inputBuffer, iData->bufferBytes );
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iData->frameCounter += frames;
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if ( iData->frameCounter >= iData->totalFrames ) return 2;
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return 0;
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}
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int main( int argc, char *argv[] )
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{
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unsigned int channels, fs, bufferFrames, device = 0, offset = 0;
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double time = 2.0;
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FILE *fd;
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// minimal command-line checking
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if ( argc < 3 || argc > 6 ) usage();
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RtAudio adc;
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if ( adc.getDeviceCount() < 1 ) {
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std::cout << "\nNo audio devices found!\n";
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exit( 1 );
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}
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channels = (unsigned int) atoi( argv[1] );
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fs = (unsigned int) atoi( argv[2] );
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if ( argc > 3 )
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time = (double) atof( argv[3] );
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if ( argc > 4 )
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device = (unsigned int) atoi( argv[4] );
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if ( argc > 5 )
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offset = (unsigned int) atoi( argv[5] );
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// Let RtAudio print messages to stderr.
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adc.showWarnings( true );
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// Set our stream parameters for input only.
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bufferFrames = 512;
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RtAudio::StreamParameters iParams;
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if ( device == 0 )
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iParams.deviceId = adc.getDefaultInputDevice();
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else
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iParams.deviceId = device;
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iParams.nChannels = channels;
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iParams.firstChannel = offset;
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InputData data;
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data.buffer = 0;
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try {
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adc.openStream( NULL, &iParams, FORMAT, fs, &bufferFrames, &input, (void *)&data );
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}
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catch ( RtAudioError& e ) {
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std::cout << '\n' << e.getMessage() << '\n' << std::endl;
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goto cleanup;
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}
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data.bufferBytes = bufferFrames * channels * sizeof( MY_TYPE );
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data.totalFrames = (unsigned long) (fs * time);
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data.frameCounter = 0;
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data.channels = channels;
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unsigned long totalBytes;
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totalBytes = data.totalFrames * channels * sizeof( MY_TYPE );
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// Allocate the entire data buffer before starting stream.
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data.buffer = (MY_TYPE*) malloc( totalBytes );
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if ( data.buffer == 0 ) {
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std::cout << "Memory allocation error ... quitting!\n";
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goto cleanup;
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}
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try {
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adc.startStream();
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}
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catch ( RtAudioError& e ) {
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std::cout << '\n' << e.getMessage() << '\n' << std::endl;
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goto cleanup;
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}
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std::cout << "\nRecording for " << time << " seconds ... writing file 'record.raw' (buffer frames = " << bufferFrames << ")." << std::endl;
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while ( adc.isStreamRunning() ) {
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SLEEP( 100 ); // wake every 100 ms to check if we're done
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}
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// Now write the entire data to the file.
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fd = fopen( "record.raw", "wb" );
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fwrite( data.buffer, sizeof( MY_TYPE ), data.totalFrames * channels, fd );
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fclose( fd );
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cleanup:
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if ( adc.isStreamOpen() ) adc.closeStream();
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if ( data.buffer ) free( data.buffer );
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return 0;
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}
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