Commit graph

  • 212a85237e Merge pull request #61 from TotalCaesar659/patch-1 Asuka 2020-02-09 23:24:02 +08:00
  • a675be9384 Improved module system (#59) DummyCatz 2020-02-09 23:20:48 +08:00
  • 5495477b0f
    Update URL to HTTPS TotalCaesar659 2020-02-09 18:20:13 +03:00
  • 783da14cc7 support more instructions Asuka 2020-02-09 23:15:48 +08:00
  • 6244e15907 Merge pull request #60 from jvipond/master Asuka 2020-02-09 23:07:58 +08:00
  • 1df329d9f7 Fix Debug Assertion Failed! vector iterators incompatible in VMUnMap due to use of erased iterator jvipond 2020-02-09 14:55:37 +01:00
  • 7562448386 Merge branch 'master' into improve_modsys DummyCatz 2020-02-09 14:04:29 +08:00
  • 21c27f779d
    Merge pull request #57 from Ykisl/n_master Asuka 2020-02-09 04:00:44 +08:00
  • 3181196c45 [SCE] Retro city Rampage Ykisl 2020-02-09 02:31:47 +07:00
  • fafaea9d4e Merge branch 'n_master' of https://github.com/Ykisl/GPCS4 into n_master Ykisl 2020-02-09 02:08:01 +07:00
  • cc984e2251 [SCE] Retro city Rampage Ykisl 2020-02-08 23:47:27 +07:00
  • 317674c7ba [SCE] Retro city Rampage Ykisl 2020-02-09 01:34:01 +07:00
  • 4db2674fea fix typo Asuka 2020-02-09 02:33:50 +08:00
  • dd9dd0436c Update DeveloperGuide.md Asuka 2020-02-09 02:26:54 +08:00
  • a9cd2cf65c
    Merge pull request #19 from Inori/master Ykisl 2020-02-09 01:24:49 +07:00
  • a3c0c02c0f check cmdList when GPCS4_NO_GRAPHICS defined Asuka 2020-02-09 02:16:57 +08:00
  • a9d0792700
    Merge pull request #18 from Inori/master Ykisl 2020-02-09 00:01:41 +07:00
  • 6c715d22a9 Revert "Revert "Revert "[VS] important fix""" Ykisl 2020-02-08 23:54:06 +07:00
  • 7b40569367 fix warning Asuka 2020-02-09 00:53:19 +08:00
  • 24e92995a5 Revert "Revert "[VS] important fix"" Ykisl 2020-02-08 23:49:31 +07:00
  • 1e6d430de0 Revert "[VS] important fix" Ykisl 2020-02-08 23:48:47 +07:00
  • be8e6995ab [VS] important fix Ykisl 2020-02-08 23:47:27 +07:00
  • d06e8a9bab Merge branch 'master' of https://github.com/Inori/GPCS4 Asuka 2020-02-09 00:24:17 +08:00
  • adb8d95409 fix typo Asuka 2020-02-09 00:24:10 +08:00
  • aca2ce20b4 Merge pull request #55 from Ykisl/n_master Asuka 2020-02-08 19:55:42 +08:00
  • 43778ca031 struct fix Ykisl 2020-02-08 18:15:11 +07:00
  • b201a5ee49 support more instructions Asuka 2020-02-08 18:51:59 +08:00
  • 553cf45067 [buildguide] update devguide for building in vs2019 i1qwert 2020-02-08 17:32:14 +07:00
  • a7ffc3c150 [readme] added sse4.2 requirement i1qwert 2020-02-08 17:07:18 +07:00
  • 5416fd406a [readme] remove avx512 requirement i1qwert 2020-02-08 16:38:40 +07:00
  • 460e7ac122 Minor fixes DummyCatz 2020-02-08 17:26:37 +08:00
  • 3fa7262bfa reform rtaudio library linkage Asuka 2020-02-08 17:20:45 +08:00
  • 20455b76e3 filters fix Ykisl 2020-02-08 16:15:46 +07:00
  • 0da8f0aea5
    Merge branch 'master' into n_master Ykisl 2020-02-08 16:11:23 +07:00
  • e449a68092 Fix a quite stupid bug due to lack of understanding of the PCM format. Now it should be able to play the bgm of we are doomed normally. DummyCatz 2020-02-08 16:21:13 +08:00
  • 9d4c6a8065 Add audio dumper DummyCatz 2020-02-08 16:16:04 +08:00
  • 7b3edbb800 [sceAppCU] basic implementation of some functions Ykisl 2020-02-08 14:28:08 +07:00
  • b43cb2d5d2 support more VectorFpArith32 instructions Asuka 2020-02-08 07:52:13 +08:00
  • 9800dfbf95
    Merge pull request #54 from Ykisl/n_master Asuka 2020-02-07 23:37:15 +08:00
  • 011c36336b Add error handling for sceAudioOutOpen() DummyCatz 2020-02-07 23:12:29 +08:00
  • fd4fd2532d It's now able to play raw PCM file. DummyCatz 2020-02-07 21:55:43 +08:00
  • 86d0c40e81 remove sharp buffer resource interface from GveDevice Asuka 2020-02-07 20:29:47 +08:00
  • 824a1ffa7a remove sharp buffer resource interface from GveDevice Asuka 2020-02-07 20:28:54 +08:00
  • d11620b473 Implement some audio APIs. DummyCatz 2020-02-07 20:27:27 +08:00
  • 8c831b7f88 [sceGnm] sceGnmDrawInitDefaultHardwareState175 Ykisl 2020-02-07 19:19:13 +07:00
  • 0b4f329ea6 Audio development Add librtaudio as 3rd-party depedency. Add code for basic audio output. DummyCatz 2020-02-07 19:46:43 +08:00
  • ea6ded6f10 Update CodeStyle.md Asuka 2020-02-07 19:14:25 +08:00
  • 76d588959d
    Merge pull request #53 from Ykisl/n_master Asuka 2020-02-07 16:18:37 +08:00
  • 06dfe67c16 Warning Fix and some "Not implemented" functions Ykisl 2020-02-07 15:13:28 +07:00
  • e505efd0f4 recover debug state of nier Asuka 2020-02-07 16:09:48 +08:00
  • ea89774722
    Merge pull request #52 from Ykisl/n_master Asuka 2020-02-07 15:34:36 +08:00
  • b84a824a18 [scePad] implementation of LR buttons (1,2,3) Ykisl 2020-02-07 14:11:20 +07:00
  • c2b37c5428 fix texture size calculation bug Asuka 2020-02-07 15:00:16 +08:00
  • 4ba085d12a
    Merge pull request #47 from Ykisl/n_master Asuka 2020-02-07 01:15:56 +08:00
  • c1c7829abc [scePad] reassigning buttons and implementing sticks Ykisl 2020-02-06 23:42:31 +07:00
  • 1e4f43d448
    Merge pull request #17 from Inori/master Ykisl 2020-02-06 22:52:14 +07:00
  • 25c4b06756
    Merge pull request #46 from shlomif/fix-grammar Asuka 2020-02-06 22:32:01 +08:00
  • 8d015f0dd7 enable shaderInt64 device feature Asuka 2020-02-06 19:52:10 +08:00
  • 90906139af fix shader warning Asuka 2020-02-06 19:37:29 +08:00
  • 90e20da560 Correct some broken grammar/spelling/etc. Shlomi Fish 2020-02-06 13:17:41 +02:00
  • b269a7d622 Merge branch 'no_graphics' Asuka 2020-02-06 19:09:49 +08:00
  • a897f6a724 fix some stupid shader compiler bugs Asuka 2020-02-06 19:03:29 +08:00
  • 46f821452d
    Remove redundant if() check Pawan Kartik 2020-02-06 16:28:52 +05:30
  • 712ac41307 add an 010Editor template for parsing spirv binary Asuka 2020-02-06 18:39:12 +08:00
  • 4312845161 add debug channel for GCNParser Asuka 2020-02-06 18:38:48 +08:00
  • 070acf5277 Merge branch 'we_are_doomed' Asuka 2020-02-06 17:59:00 +08:00
  • 3d5cd7946a recover draw calls, add a debug copy of gnmcmdbufferdraw Asuka 2020-02-06 17:55:06 +08:00
  • 086be602d8 Update DeveloperGuide.md Asuka 2020-02-06 16:50:13 +08:00
  • b73864eb4e Merge branch 'shader_compiler' Asuka 2020-02-06 16:26:12 +08:00
  • 320019bbda detect invalid zformat Asuka 2020-02-06 16:02:00 +08:00
  • d5f0a929d9 some fix Asuka 2020-02-06 03:31:21 +08:00
  • cfa809ae79 basic-sample progress mailwl 2020-02-04 21:48:58 +03:00
  • 7071609458 fix typo Asuka 2020-02-04 17:20:40 +08:00
  • d599ca396b add we are doomed information Asuka 2020-02-04 14:44:42 +08:00
  • 67f7a66b3a enable audio out logs Asuka 2020-02-04 12:34:55 +08:00
  • 5c2ec1e17d add missing npscore functions Asuka 2020-02-04 12:34:40 +08:00
  • 39038c8980 implement several pad functions Asuka 2020-02-04 12:34:20 +08:00
  • 368bb77694 fix ScePadTouchData type error, make pad works Asuka 2020-02-04 12:34:00 +08:00
  • 9d04c35524 Update CodeStyle.md Asuka 2020-02-04 11:01:52 +08:00
  • bf67a2f5d6 first step of game pad, still not work Asuka 2020-02-03 22:10:44 +08:00
  • 87a4ca0d3f add GveDescriptorPoolTracker and release desciptor set when submit done Asuka 2020-02-03 18:33:31 +08:00
  • 95427224dc minor improvments, just ignore Asuka 2020-02-02 23:08:54 +08:00
  • 50efb46999 use Murmur hash for vbo Asuka 2020-02-02 22:28:31 +08:00
  • 4da3d84f63 render 2nd frame successfully Asuka 2020-02-02 16:58:45 +08:00
  • 52d95827af log system improve Asuka 2020-02-01 22:01:03 +08:00
  • c4cf752665 add GpuAddress log channel Asuka 2020-02-01 21:09:33 +08:00
  • a2ade51578 Merge branch 'log_channel_2' into we_are_doomed Asuka 2020-02-01 20:59:20 +08:00
  • 8256131a4f fix -L option Asuka 2020-02-01 20:42:36 +08:00
  • 4ed0e2ae57 improve log and cmdline option system Asuka 2020-02-01 20:40:25 +08:00
  • 5f78d25d86 refactor log system Asuka 2020-02-01 19:33:38 +08:00
  • 2ac28086a7 fully implement GnmTexture::getSizeAlign Asuka 2020-02-01 17:49:27 +08:00
  • 415e6f8a68 untiling thin1d texture Asuka 2020-02-01 16:28:57 +08:00
  • 273c2be464
    log system: channel support sgqy 2020-02-01 00:10:03 +08:00
  • dc3fa169d0 add tiler declaration, delete some useless code Asuka 2020-01-31 23:44:38 +08:00
  • e5f5f0a3fe add some logs and comments Asuka 2020-01-31 19:36:41 +08:00
  • d0728616fe allocate descriptor set for every draw call Asuka 2020-01-30 21:32:24 +08:00
  • 7359e08adb fix setRenderTarget parsing bug Asuka 2020-01-25 18:27:27 +08:00
  • 7721e5308f add a 010Editor template for parsing PM4 packet queue Asuka 2020-01-25 17:13:38 +08:00
  • 52507f8382 add a 010Editor template for parsing PM4 packet queue Asuka 2020-01-25 17:04:18 +08:00
  • 29339128e9 rename isValid to defined Asuka 2020-01-25 16:16:19 +08:00