Commit graph

1554 commits

Author SHA1 Message Date
Inori
70fb70a9f3 Reform FrameBuffer implementation 2019-11-16 01:19:29 +08:00
Asuka
2977935228 Rewrite getHandle 2019-11-15 20:13:22 +08:00
Asuka
674e4ac855 Add basic quad demo 2019-11-15 15:29:40 +08:00
Asuka
69d7c28a17 Add lfs support 2019-11-15 14:52:03 +08:00
Inori
8aba89b8a7 Reform GveRenderPass, add RenderPassPool 2019-11-15 00:01:53 +08:00
Inori
d1c242134b Merge branch 'master' of https://github.com/Inori/GPCS4 2019-11-12 23:51:08 +08:00
Inori
135eb39362 Add new renderpass and renderpass pool interface
Still can't compile
2019-11-12 23:51:03 +08:00
Asuka
20ad8be90f Dummy support drawIndexAuto 2019-11-12 15:14:31 +08:00
Asuka
67f9673c4f Release device and instance resource correctly 2019-11-12 15:14:07 +08:00
Inori
193fcbbe50 Update ReadMe.md 2019-11-12 01:04:54 +08:00
Inori
9bf51527e5 Delete basic quad demo gif
For not to disturb sony
2019-11-12 01:03:47 +08:00
Asuka
9431e24261 Add submitCommandBuffers
Still not work
2019-11-11 17:50:25 +08:00
Asuka
1b78ce4a7b Update ReadMe.md 2019-11-11 14:37:16 +08:00
Inori
34f05fe0e0 Update demo_basic_quad.gif 2019-11-11 13:11:37 +08:00
Inori
968aa7841f Update ReadMe.md 2019-11-11 12:29:33 +08:00
Inori
01a7f4b5af Ignore 2019-11-10 05:51:12 +08:00
Inori
9fd89015c2 check null cmd pointer 2019-11-10 05:16:01 +08:00
Inori
698821166c Use new MapSlot 2019-11-10 05:05:02 +08:00
Inori
dcb84c993f Fix compile errors 2019-11-10 05:04:39 +08:00
Inori
ae7f190d9c Merge linker to master 2019-11-10 04:55:38 +08:00
Inori
d21de24730 Update ReadMe.md 2019-11-10 02:56:43 +08:00
Ykisl
707601bc47 [ScePad] Comparison by userId 2019-11-08 20:37:12 +08:00
Asuka
4465e6fbe2 Update ReadMe.md 2019-11-08 20:37:12 +08:00
Asuka
f47109fd7b Update ReadMe.md 2019-11-08 20:37:12 +08:00
Asuka
85925ddb8c Update ReadMe.md 2019-11-08 20:37:12 +08:00
Asuka
e796561bdd Add basic_quad demo gif 2019-11-08 20:37:12 +08:00
Asuka
1ef4980632 Update ReadMe.md 2019-11-08 17:14:08 +08:00
Asuka
56e4aaf30d Update ReadMe.md 2019-11-08 17:07:26 +08:00
Asuka
3b979eaa5f Update ReadMe.md 2019-11-08 17:06:24 +08:00
Asuka
bed0c0414d Add basic_quad demo gif 2019-11-08 16:57:09 +08:00
Asuka
40354b3910 Add Size methord, change uint to uint32_t 2019-11-08 11:40:40 +08:00
Asuka
f0967f64f6 Basic implementation of ScePad 2019-11-08 11:39:31 +08:00
Asuka
629a3800f3 Add Size methord, change uint to uint32_t 2019-11-08 11:39:10 +08:00
Asuka
dbe26c048d Reform MapSlot class 2019-11-08 10:22:29 +08:00
Inori
e389d692e1 Fix shader compiler bugs.
1. Add missing break
2. Correct out param location
3. Use correct stride
4. Delete test shader code by the way.
2019-11-08 00:58:52 +08:00
Inori
3803c92281 Merge branch 'master' of https://github.com/Inori/GPCS4 2019-11-07 21:57:19 +08:00
Inori
2fb402c5a8 Test code 2019-11-07 21:57:13 +08:00
Asuka
cc20fd3a49 Add test shader 2019-11-07 20:13:55 +08:00
Asuka
b85b8202ba Change clear color 2019-11-07 20:13:45 +08:00
Asuka
5b1a1c704b Turn off cull 2019-11-07 20:13:31 +08:00
Inori
d7e965eae3 Update ReadMe.md 2019-11-02 19:19:39 +08:00
Inori
434c875969 Update ReadMe.md 2019-11-02 19:11:57 +08:00
Inori
8c413a5097 Update ReadMe.md 2019-11-02 19:09:39 +08:00
Inori
b5f4a183ea Update ReadMe.md 2019-11-02 18:52:32 +08:00
Inori
69bb5ef92b Update ReadMe.md 2019-11-02 18:51:17 +08:00
Inori
afd73b2e79 Add RipEnum.py script 2019-11-02 18:46:34 +08:00
Inori
5237574f4d Update ReadMe.md 2019-11-02 18:46:22 +08:00
Inori
2b3d930480 Black screen rendered 2019-11-02 03:02:23 +08:00
Inori
7be39f2e42 Set other render state, fix vulkan validation errors 2019-11-01 00:36:32 +08:00
Inori
3336a5c48b call draw 2019-10-31 00:14:21 +08:00