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@ -180,7 +180,6 @@ bool parseArgs(int argc, char* argv[])
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"--screensize WIDTH HEIGHT for a canvas smaller than the full resolution,\n"
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" or if rotating into portrait mode\n"
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"--screenoffset X Y move the canvas by x,y pixels\n"
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"--fullscreen-borderless borderless fullscreen window\n"
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"--windowed not fullscreen, should be used with --resolution\n"
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"\nGame and settings visibility in ES and behaviour of ES:\n"
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"--force-disable-filters force the UI to ignore applied filters on\n"
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