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Author SHA1 Message Date
PhilaPhan80
17118a2e73
Merge feab8293e5 into e8fb5a0869 2024-07-12 00:19:57 +09:00
8 changed files with 36 additions and 73 deletions

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@ -92,7 +92,6 @@ namespace PlatformIds
"ti99", "ti99",
"dragon32", "dragon32",
"zmachine", "zmachine",
"fmtowns",
"ignore", // do not allow scraping for this system "ignore", // do not allow scraping for this system
"invalid" "invalid"

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@ -93,7 +93,6 @@ namespace PlatformIds
TI_99, TI_99,
DRAGON32, DRAGON32,
ZMACHINE, ZMACHINE,
FMTOWNS,
PLATFORM_IGNORE, // do not allow scraping for this system PLATFORM_IGNORE, // do not allow scraping for this system
PLATFORM_COUNT PLATFORM_COUNT

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@ -52,18 +52,7 @@ bool parseArgs(int argc, char* argv[])
for(int i = 1; i < argc; i++) for(int i = 1; i < argc; i++)
{ {
if(strcmp(argv[i], "--monitor") == 0) if(strcmp(argv[i], "--resolution") == 0)
{
if (i >= argc - 1)
{
std::cerr << "Invalid monitor supplied.";
return false;
}
int monitor = atoi(argv[i + 1]);
i++; // skip the argument value
Settings::getInstance()->setInt("MonitorID", monitor);
}else if(strcmp(argv[i], "--resolution") == 0)
{ {
if(i >= argc - 2) if(i >= argc - 2)
{ {
@ -191,9 +180,7 @@ bool parseArgs(int argc, char* argv[])
"--screensize WIDTH HEIGHT for a canvas smaller than the full resolution,\n" "--screensize WIDTH HEIGHT for a canvas smaller than the full resolution,\n"
" or if rotating into portrait mode\n" " or if rotating into portrait mode\n"
"--screenoffset X Y move the canvas by x,y pixels\n" "--screenoffset X Y move the canvas by x,y pixels\n"
"--fullscreen-borderless borderless fullscreen window\n"
"--windowed not fullscreen, should be used with --resolution\n" "--windowed not fullscreen, should be used with --resolution\n"
"--monitor N monitor index (0-)\n"
"\nGame and settings visibility in ES and behaviour of ES:\n" "\nGame and settings visibility in ES and behaviour of ES:\n"
"--force-disable-filters force the UI to ignore applied filters on\n" "--force-disable-filters force the UI to ignore applied filters on\n"
" gamelist (p)\n" " gamelist (p)\n"

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@ -109,7 +109,6 @@ const std::map<PlatformId, std::string> gamesdb_new_platformid_map{
{ TRS80_COLOR_COMPUTER, "4941" }, { TRS80_COLOR_COMPUTER, "4941" },
{ TI_99, "4953" }, { TI_99, "4953" },
{ TANDY, "4941" }, { TANDY, "4941" },
{ FMTOWNS, "4932" },
}; };
void thegamesdb_generate_json_scraper_requests(const ScraperSearchParams& params, void thegamesdb_generate_json_scraper_requests(const ScraperSearchParams& params,

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@ -100,8 +100,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map{
{ TANDY, 144 }, { TANDY, 144 },
{ TI_99, 205 }, { TI_99, 205 },
{ DRAGON32, 91 }, { DRAGON32, 91 },
{ ZMACHINE, 21 }, { ZMACHINE, 21 }
{ FMTOWNS, 253 }
}; };

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@ -33,8 +33,7 @@ std::vector<const char*> settings_dont_save {
"ScreenHeight" , "ScreenHeight" ,
"ScreenOffsetX" , "ScreenOffsetX" ,
"ScreenOffsetY" , "ScreenOffsetY" ,
"ScreenRotate", "ScreenRotate"
"MonitorID"
}; };
Settings::Settings() Settings::Settings()
@ -179,7 +178,6 @@ void Settings::setDefaults()
mIntMap["ScreenOffsetX"] = 0; mIntMap["ScreenOffsetX"] = 0;
mIntMap["ScreenOffsetY"] = 0; mIntMap["ScreenOffsetY"] = 0;
mIntMap["ScreenRotate"] = 0; mIntMap["ScreenRotate"] = 0;
mIntMap["MonitorID"] = 0;
mBoolMap["UseFullscreenPaging"] = false; mBoolMap["UseFullscreenPaging"] = false;

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@ -342,39 +342,27 @@ bool GuiInputConfig::filterTrigger(Input input, InputConfig* config, int inputId
#if defined(__linux__) #if defined(__linux__)
// on Linux, some gamepads return both an analog axis and a digital button for the trigger; // on Linux, some gamepads return both an analog axis and a digital button for the trigger;
// we want the analog axis only, so this function removes the button press event // we want the analog axis only, so this function removes the button press event
bool isPlaystation = (
if((
// match PlayStation joystick with 6 axes only // match PlayStation joystick with 6 axes only
strstr(config->getDeviceName().c_str(), "PLAYSTATION") != NULL strstr(config->getDeviceName().c_str(), "PLAYSTATION") != NULL
|| strstr(config->getDeviceName().c_str(), "Sony Interactive") != NULL // Official dualshock 4
|| strstr(config->getDeviceName().c_str(), "PS3 Ga") != NULL || strstr(config->getDeviceName().c_str(), "PS3 Ga") != NULL
|| strstr(config->getDeviceName().c_str(), "PS(R) Ga") != NULL || strstr(config->getDeviceName().c_str(), "PS(R) Ga") != NULL
// BigBen kid's PS3 gamepad 146b:0902, matched on SDL GUID because its name "Bigben Interactive Bigben Game Pad" may be too generic // BigBen kid's PS3 gamepad 146b:0902, matched on SDL GUID because its name "Bigben Interactive Bigben Game Pad" may be too generic
|| strcmp(config->getDeviceGUIDString().c_str(), "030000006b1400000209000011010000") == 0 || strcmp(config->getDeviceGUIDString().c_str(), "030000006b1400000209000011010000") == 0
); ) && InputManager::getInstance()->getAxisCountByDevice(config->getDeviceId()) == 6)
bool isAnbernic = (
strcmp(config->getDeviceGUIDString().c_str(), "03004ab1020500000913000010010000") == 0 // Anbernic RG P01 has same issue
);
if((isPlaystation || isAnbernic)
&& InputManager::getInstance()->getAxisCountByDevice(config->getDeviceId()) == 6)
{ {
// digital triggers are unwanted // digital triggers are unwanted
if(( if(input.type == TYPE_BUTTON && (input.id == 6 || input.id == 7))
(isPlaystation && (input.id == 6 || input.id == 7))
|| (isAnbernic && (input.id == 8 || input.id == 9))
) && input.type == TYPE_BUTTON)
{ {
mHoldingInput = false; mHoldingInput = false;
return true; return true;
} }
} }
bool genericTrigger = !isAnbernic && (input.id == 2 || input.id == 5); // ignore negative pole for axes 2/5 only when triggers are being configured
bool anbernicTrigger = isAnbernic && (input.id == 4 || input.id == 5); if(input.type == TYPE_AXIS && (input.id == 2 || input.id == 5))
// ignore negative pole for axes only when triggers are being configured
if(input.type == TYPE_AXIS && (genericTrigger || anbernicTrigger))
{ {
if(strstr(GUI_INPUT_CONFIG_LIST[inputId].name, "Trigger") != NULL) if(strstr(GUI_INPUT_CONFIG_LIST[inputId].name, "Trigger") != NULL)
{ {
if(input.value == 1) if(input.value == 1)

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@ -75,14 +75,8 @@ namespace Renderer
initialCursorState = (SDL_ShowCursor(0) != 0); initialCursorState = (SDL_ShowCursor(0) != 0);
int displayIndex = Settings::getInstance()->getInt("MonitorID");
if(displayIndex < 0 || displayIndex >= SDL_GetNumVideoDisplays()){
displayIndex = 0;
}
SDL_DisplayMode dispMode; SDL_DisplayMode dispMode;
SDL_GetDesktopDisplayMode(displayIndex, &dispMode); SDL_GetDesktopDisplayMode(0, &dispMode);
windowWidth = Settings::getInstance()->getInt("WindowWidth") ? Settings::getInstance()->getInt("WindowWidth") : dispMode.w; windowWidth = Settings::getInstance()->getInt("WindowWidth") ? Settings::getInstance()->getInt("WindowWidth") : dispMode.w;
windowHeight = Settings::getInstance()->getInt("WindowHeight") ? Settings::getInstance()->getInt("WindowHeight") : dispMode.h; windowHeight = Settings::getInstance()->getInt("WindowHeight") ? Settings::getInstance()->getInt("WindowHeight") : dispMode.h;
screenWidth = Settings::getInstance()->getInt("ScreenWidth") ? Settings::getInstance()->getInt("ScreenWidth") : windowWidth; screenWidth = Settings::getInstance()->getInt("ScreenWidth") ? Settings::getInstance()->getInt("ScreenWidth") : windowWidth;
@ -95,7 +89,7 @@ namespace Renderer
const unsigned int windowFlags = (Settings::getInstance()->getBool("Windowed") ? 0 : (Settings::getInstance()->getBool("FullscreenBorderless") ? SDL_WINDOW_BORDERLESS : SDL_WINDOW_FULLSCREEN)) | getWindowFlags(); const unsigned int windowFlags = (Settings::getInstance()->getBool("Windowed") ? 0 : (Settings::getInstance()->getBool("FullscreenBorderless") ? SDL_WINDOW_BORDERLESS : SDL_WINDOW_FULLSCREEN)) | getWindowFlags();
if((sdlWindow = SDL_CreateWindow("EmulationStation", SDL_WINDOWPOS_UNDEFINED_DISPLAY(displayIndex), SDL_WINDOWPOS_UNDEFINED_DISPLAY(displayIndex), windowWidth, windowHeight, windowFlags)) == nullptr) if((sdlWindow = SDL_CreateWindow("EmulationStation", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, windowWidth, windowHeight, windowFlags)) == nullptr)
{ {
LOG(LogError) << "Error creating SDL window!\n\t" << SDL_GetError(); LOG(LogError) << "Error creating SDL window!\n\t" << SDL_GetError();
return false; return false;