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11 commits

Author SHA1 Message Date
Jaffacakelover
e47e82ee5b
Merge 5d6de09e2f into 51b6f4162d 2025-02-08 22:19:41 +08:00
pjft
51b6f4162d
Merge pull request #888 from cmitu/scraper-updates2
scraper: added FM Towns (Marty)
2024-12-12 14:00:49 +00:00
cmitu
803bad626e scraper: added FM Towns (Marty) 2024-12-11 05:16:57 +00:00
pjft
6b4281ac9f
Merge pull request #887 from GoldenPalazzo/ds4-rgp01-triggers
Detecting DS4 and Anbernic P01 analog triggers
2024-12-08 15:21:58 +00:00
Francesco Palazzo
894543cea6 Detecting DS4 and Anbernic P01 analog triggers 2024-12-08 15:16:52 +01:00
pjft
d46f04a25b
Merge pull request #883 from o-p-a/display_option
Add new option --monitor
2024-09-09 12:26:10 +01:00
opa
a7a9dec637 Add option --monitor N 2024-08-09 23:23:52 +09:00
pjft
81c62c97ee
Merge pull request #880 from o-p-a/help-fullscreen-borderless
help text for option --fullscreen-borderless
2024-07-15 11:00:12 +01:00
opa
75c01f73ab help text for option --fullscreen-borderless 2024-07-12 23:44:54 +09:00
Jaffacakelover
5d6de09e2f
Added face button icons for DualShock / Xbox
Added "4 face buttons" SVGs to match Sony and Microsoft layouts. Nintendo controllers use same layout as default pics.
2021-01-11 10:43:49 +00:00
Carl Mitchell
d9ad5282f9 Added new menu / controller icons
Added 'left or right' for analog, PlayStation and Switch button labels, blank face buttons, joypad/keyboard indicators, half star for ratings
2021-01-08 12:42:40 +00:00
34 changed files with 588 additions and 36 deletions

View file

@ -92,6 +92,7 @@ namespace PlatformIds
"ti99",
"dragon32",
"zmachine",
"fmtowns",
"ignore", // do not allow scraping for this system
"invalid"

View file

@ -93,6 +93,7 @@ namespace PlatformIds
TI_99,
DRAGON32,
ZMACHINE,
FMTOWNS,
PLATFORM_IGNORE, // do not allow scraping for this system
PLATFORM_COUNT

View file

@ -52,7 +52,18 @@ bool parseArgs(int argc, char* argv[])
for(int i = 1; i < argc; i++)
{
if(strcmp(argv[i], "--resolution") == 0)
if(strcmp(argv[i], "--monitor") == 0)
{
if (i >= argc - 1)
{
std::cerr << "Invalid monitor supplied.";
return false;
}
int monitor = atoi(argv[i + 1]);
i++; // skip the argument value
Settings::getInstance()->setInt("MonitorID", monitor);
}else if(strcmp(argv[i], "--resolution") == 0)
{
if(i >= argc - 2)
{
@ -180,7 +191,9 @@ bool parseArgs(int argc, char* argv[])
"--screensize WIDTH HEIGHT for a canvas smaller than the full resolution,\n"
" or if rotating into portrait mode\n"
"--screenoffset X Y move the canvas by x,y pixels\n"
"--fullscreen-borderless borderless fullscreen window\n"
"--windowed not fullscreen, should be used with --resolution\n"
"--monitor N monitor index (0-)\n"
"\nGame and settings visibility in ES and behaviour of ES:\n"
"--force-disable-filters force the UI to ignore applied filters on\n"
" gamelist (p)\n"

View file

@ -109,6 +109,7 @@ const std::map<PlatformId, std::string> gamesdb_new_platformid_map{
{ TRS80_COLOR_COMPUTER, "4941" },
{ TI_99, "4953" },
{ TANDY, "4941" },
{ FMTOWNS, "4932" },
};
void thegamesdb_generate_json_scraper_requests(const ScraperSearchParams& params,

View file

@ -100,7 +100,8 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map{
{ TANDY, 144 },
{ TI_99, 205 },
{ DRAGON32, 91 },
{ ZMACHINE, 21 }
{ ZMACHINE, 21 },
{ FMTOWNS, 253 }
};

View file

@ -13,27 +13,28 @@ Settings* Settings::sInstance = NULL;
// these values are NOT saved to es_settings.xml
// since they're set through command-line arguments, and not the in-program settings menu
std::vector<const char*> settings_dont_save {
"Debug" ,
"DebugGrid" ,
"DebugText" ,
"DebugImage" ,
"ForceKid" ,
"ForceKiosk" ,
"IgnoreGamelist" ,
"HideConsole" ,
"ShowExit" ,
"ConfirmQuit" ,
"SplashScreen" ,
"VSync" ,
"FullscreenBorderless" ,
"Windowed" ,
"WindowWidth" ,
"WindowHeight" ,
"ScreenWidth" ,
"ScreenHeight" ,
"ScreenOffsetX" ,
"ScreenOffsetY" ,
"ScreenRotate"
"Debug",
"DebugGrid",
"DebugText",
"DebugImage",
"ForceKid",
"ForceKiosk",
"IgnoreGamelist",
"HideConsole",
"ShowExit",
"ConfirmQuit",
"SplashScreen",
"VSync",
"FullscreenBorderless",
"Windowed",
"WindowWidth",
"WindowHeight",
"ScreenWidth",
"ScreenHeight",
"ScreenOffsetX",
"ScreenOffsetY",
"ScreenRotate",
"MonitorID"
};
Settings::Settings()
@ -178,6 +179,7 @@ void Settings::setDefaults()
mIntMap["ScreenOffsetX"] = 0;
mIntMap["ScreenOffsetY"] = 0;
mIntMap["ScreenRotate"] = 0;
mIntMap["MonitorID"] = 0;
mBoolMap["UseFullscreenPaging"] = false;

View file

@ -342,27 +342,39 @@ bool GuiInputConfig::filterTrigger(Input input, InputConfig* config, int inputId
#if defined(__linux__)
// on Linux, some gamepads return both an analog axis and a digital button for the trigger;
// we want the analog axis only, so this function removes the button press event
bool isPlaystation = (
// match PlayStation joystick with 6 axes only
strstr(config->getDeviceName().c_str(), "PLAYSTATION") != NULL
|| strstr(config->getDeviceName().c_str(), "Sony Interactive") != NULL // Official dualshock 4
|| strstr(config->getDeviceName().c_str(), "PS3 Ga") != NULL
|| strstr(config->getDeviceName().c_str(), "PS(R) Ga") != NULL
// BigBen kid's PS3 gamepad 146b:0902, matched on SDL GUID because its name "Bigben Interactive Bigben Game Pad" may be too generic
|| strcmp(config->getDeviceGUIDString().c_str(), "030000006b1400000209000011010000") == 0
);
bool isAnbernic = (
strcmp(config->getDeviceGUIDString().c_str(), "03004ab1020500000913000010010000") == 0 // Anbernic RG P01 has same issue
);
if((
// match PlayStation joystick with 6 axes only
strstr(config->getDeviceName().c_str(), "PLAYSTATION") != NULL
|| strstr(config->getDeviceName().c_str(), "PS3 Ga") != NULL
|| strstr(config->getDeviceName().c_str(), "PS(R) Ga") != NULL
// BigBen kid's PS3 gamepad 146b:0902, matched on SDL GUID because its name "Bigben Interactive Bigben Game Pad" may be too generic
|| strcmp(config->getDeviceGUIDString().c_str(), "030000006b1400000209000011010000") == 0
) && InputManager::getInstance()->getAxisCountByDevice(config->getDeviceId()) == 6)
if((isPlaystation || isAnbernic)
&& InputManager::getInstance()->getAxisCountByDevice(config->getDeviceId()) == 6)
{
// digital triggers are unwanted
if(input.type == TYPE_BUTTON && (input.id == 6 || input.id == 7))
if((
(isPlaystation && (input.id == 6 || input.id == 7))
|| (isAnbernic && (input.id == 8 || input.id == 9))
) && input.type == TYPE_BUTTON)
{
mHoldingInput = false;
return true;
}
}
// ignore negative pole for axes 2/5 only when triggers are being configured
if(input.type == TYPE_AXIS && (input.id == 2 || input.id == 5))
bool genericTrigger = !isAnbernic && (input.id == 2 || input.id == 5);
bool anbernicTrigger = isAnbernic && (input.id == 4 || input.id == 5);
// ignore negative pole for axes only when triggers are being configured
if(input.type == TYPE_AXIS && (genericTrigger || anbernicTrigger))
{
if(strstr(GUI_INPUT_CONFIG_LIST[inputId].name, "Trigger") != NULL)
{
if(input.value == 1)

View file

@ -75,8 +75,14 @@ namespace Renderer
initialCursorState = (SDL_ShowCursor(0) != 0);
int displayIndex = Settings::getInstance()->getInt("MonitorID");
if(displayIndex < 0 || displayIndex >= SDL_GetNumVideoDisplays()){
displayIndex = 0;
}
SDL_DisplayMode dispMode;
SDL_GetDesktopDisplayMode(0, &dispMode);
SDL_GetDesktopDisplayMode(displayIndex, &dispMode);
windowWidth = Settings::getInstance()->getInt("WindowWidth") ? Settings::getInstance()->getInt("WindowWidth") : dispMode.w;
windowHeight = Settings::getInstance()->getInt("WindowHeight") ? Settings::getInstance()->getInt("WindowHeight") : dispMode.h;
screenWidth = Settings::getInstance()->getInt("ScreenWidth") ? Settings::getInstance()->getInt("ScreenWidth") : windowWidth;
@ -89,7 +95,7 @@ namespace Renderer
const unsigned int windowFlags = (Settings::getInstance()->getBool("Windowed") ? 0 : (Settings::getInstance()->getBool("FullscreenBorderless") ? SDL_WINDOW_BORDERLESS : SDL_WINDOW_FULLSCREEN)) | getWindowFlags();
if((sdlWindow = SDL_CreateWindow("EmulationStation", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, windowWidth, windowHeight, windowFlags)) == nullptr)
if((sdlWindow = SDL_CreateWindow("EmulationStation", SDL_WINDOWPOS_UNDEFINED_DISPLAY(displayIndex), SDL_WINDOWPOS_UNDEFINED_DISPLAY(displayIndex), windowWidth, windowHeight, windowFlags)) == nullptr)
{
LOG(LogError) << "Error creating SDL window!\n\t" << SDL_GetError();
return false;

View file

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 64 64" enable-background="new 0 0 64 64" xml:space="preserve">
<circle id="circle" fill="none" stroke="#FFFFFF" stroke-width="3" cx="32" cy="32" r="30"/>
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<?xml version="1.0" encoding="utf-8"?>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 64 64" enable-background="new 0 0 64 64" xml:space="preserve">
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