Commit graph

487 commits

Author SHA1 Message Date
Jools Wills
cda7de6879 bump version to v2.11.2 2023-04-13 15:23:07 +01:00
Jools Wills
a013e72976 bump version to v2.11.1 2023-02-22 14:12:25 +00:00
Jools Wills
a0c0b90a72 bump version to v2.11.0 2022-09-18 18:00:03 +01:00
Jools Wills
a885fa262f Merge remote-tracking branch 'retropie/master' into stable 2022-09-18 17:57:18 +01:00
pjft
52c04d7786
Merge pull request #806 from sylt/fix-shutdown-crash
CollectionSystemManager: Fix possible crash in destructor
2022-08-27 21:37:38 +01:00
pjft
b5e1950500
Merge pull request #802 from cmitu/view-bulk-remove-2
ViewController: improves bulk removal of entries
2022-08-26 22:59:38 +01:00
Gemba
4ba672b7cd Fixes ES crash after boot on stale SDL joy add/remove events.
This happens whenever a joystick is remved during ES splashscreen. Putting the PR here after initial discussion in forum:

https://retropie.org.uk/forum/topic/33014/failed-assertion-on-connected-joysticks-terminates-emulationstation-on-specific-conditions
2022-08-22 19:11:53 +02:00
Richard Eklycke
dc96e7c29e CollectionSystemManager: Fix possible crash in destructor
This could happen if no mCustomCollectionsBundle was initialized.
2022-08-20 16:25:59 +02:00
cmitu
48ef225796 ViewController: improve bulk removal of entries
Added an extra parameter for the `remove` call, hinting that a refresh of the View is not desired.
This skips any `onFileChanged` event called at the end of `remove`, leaving it to the caller to explicitely call the `onFileChanged` method. The skip decreases the time spent in `remove`.

The sole usage - right now - is during the initial built-in collections creation, when the `recent` collection trimming can take a long time when it has >>50 entries.
2022-08-08 18:18:55 +01:00
cmitu
df9fa3bcab gamelists: remove scraped files when removing game
Remove thumbnail, video, image and marquee files for a game when the game file is removed. Check for shared assets when deleting the resources, just in case the scraped files are used in another gamelist, for another game.
2022-06-01 18:33:08 +03:00
Jools Wills
6451038d2b
Merge pull request #792 from cmitu/audio-changes
RPI support: split omxplayer build option
2022-05-22 20:40:01 +01:00
cmitu
6bb30ae3bb scrapers: platform updates
Added for scraping:
  * TI-99 (ScreenScraper, TheGamesDB)
  * Dragon32/64 (ScreenScraper)
2022-05-15 07:16:19 +01:00
cmitu
b99e8c21ba RPI support: add a separate omxplayer build option
Modified the build options and source files to enable `omxplayer` for video previews only when the `OMX` option is used.
Updated the build instructions on RPI accordingly and added some notes about the deprecation of the BRCM GPU drivers in RasPI OS 'Bullseye'.

Previously, the `RPI` build option would be used to add both RPI specific audio settings/VRAM limits AND add `omxplayer` support. However, `omxplayer` does not work with the RPI KMS video driver (`vc4-kms-v3d`) or with a 64bit RPI system, due to the lack of OpenMAX (OMX) API support.
The new RasPi OS ('bullseye') has made the KMS driver the default [1] and doesn't offer `omxplayer` anymore (considered deprecated [2]).

Splitting the OMX support from the RPI option allows to set some default values for RPI systems without automatically adding the `omxplayer` bits.

[1] https://www.raspberrypi.com/news/raspberry-pi-os-debian-bullseye/
[2] https://github.com/popcornmix/omxplayer/commit/1f1d0ccd65
2022-05-07 17:54:05 +01:00
cmitu
4e70a24928 fix wrong dialog title 2022-05-01 07:08:08 +01:00
Jools Wills
3d22c283d8 bump version to v2.10.3 2022-04-27 02:57:40 +01:00
Jools Wills
9663f5eaed Merge remote-tracking branch 'retropie/master' into stable 2022-04-27 02:56:28 +01:00
pjft
e26fa8d48b
Merge pull request #784 from Gemba/fb_enhance_cli_help
Brooming of --help output
2022-04-24 22:07:37 +01:00
pjft
bdfa2e8274
Merge pull request #787 from Gemba/fb_paging_lb_rb_enhanced
Cursor movement more user friendly when using paging with full page.
2022-04-24 22:01:43 +01:00
pjft
b93b19b9c1
Merge pull request #786 from Gemba/fix_quicksys_select_scrolling
fixes continued scrolling on system leave and reenter navigation
2022-04-24 21:58:27 +01:00
cmitu
199b9556e4 SystemView: fix random system warp crash
When no Game system is visible, choosing a random system in the carousel will lead to a crash.
Added an extra check before the random shuffle is performed.
2022-04-20 16:19:19 +01:00
Gemba
feaf44afac restructured --help output, removed legacy --help output from README.md and
removed surplus SplashScreenProgress switch (always true).
2022-03-20 22:12:13 +01:00
Jools Wills
2dd5e6b679 bump version to v2.10.2 2022-03-07 01:08:31 +00:00
Jools Wills
677f63c9ea Merge remote-tracking branch 'retropie/master' into stable 2022-03-07 01:08:09 +00:00
Gemba
7589ced632 Cursor movement more user friendly when using paging with full page. 2022-03-05 10:42:14 +01:00
Gemba
69ee73c764 fixes continued scrolling on system leave and reenter navigation 2022-03-01 08:45:17 +01:00
Tomas Jakobsson
c7b3b42efc Skip isDirectory check on known directory paths 2022-02-08 10:19:00 +01:00
Tomas Jakobsson
1e23dc54f2 Merge branch 'master' into game-system-select-events 2022-02-01 16:50:38 +01:00
cmitu
d3917391aa scraper: teach ScreenScraper to use the user input
Fixed the ScreenScraper search by user input, since it only by searched by filename and ignored the user input for the game name.
2022-01-31 09:55:34 +02:00
pjft
f126353600 Fix navigating to parent when list is filtered 2022-01-25 21:18:39 +00:00
Tomas Jakobsson
495753abe6 Silence compiler warnings 2022-01-20 11:33:00 +01:00
EnsignRutherford
3cb84b0afd Added fully qualified path to game-select events and added game name to game-start event. 2022-01-19 11:12:57 -05:00
Tomas Jakobsson
d4eb62b62c
Merge pull request #766 from TheMasterWho/feature/ScreensaverSlideshowVideos
Feature: Slideshow screensaver video support
2022-01-19 13:26:57 +01:00
EnsignRutherford
f9213c7bd7
Update SystemScreenSaver.cpp
Removed reference to the profiling utility.
2022-01-17 11:36:18 -05:00
Jools Wills
c9d905c31a bump version to v2.10.1 2021-12-26 15:38:57 +00:00
cmitu
d37d36b558 New scraping platforms.
Added:
 * Nintendo Switch (TGDB, ScreenScraper)
 * TIC 80 (ScreenScraper)
 * PICO-8 (ScreenScraper)
 * Sam Coupe (TGDB, ScreenScraper)
 * PC-FX (TGDB, ScreenScraper)
 * ZMachine (ScreenScraper)

Updated:
 * ZX81 Sinclair - added for TGDB
2021-12-20 13:43:39 +02:00
Jools Wills
b513c19c5b bump version to v2.11.0-dev 2021-10-31 19:28:55 +00:00
Jools Wills
c8056701b6 bump version to v2.10.0 2021-10-31 18:36:38 +00:00
Jools Wills
d9be033349 Merge remote-tracking branch 'retropie/master' into stable 2021-10-31 18:36:16 +00:00
TheMasterWho
300828e445
Rename instances of image to media in SlideShow Screensaver mode
* renamed image to media and added setting rename function

* replaced references to 'image' with 'media' and removed hardcoded video extensions

* fixed a bug when checking a null path
2021-10-10 16:00:20 -04:00
Tomas Jakobsson
7639e28c4d Center the gamelist in the available textlist height 2021-09-27 18:07:26 +02:00
TheMasterWho
db2ce15f7a refactored video file test into dedicated method 2021-09-09 18:33:51 -04:00
TheMasterWho
8ac3bdd7da
Fixed preprocessor directive formatting 2021-09-07 20:07:56 -04:00
TheMasterWho
daaefa39bb changed file extension comparison to use a vector to allow easy additions 2021-09-07 17:48:40 -04:00
TheMasterWho
0b5e9a7cb3 refactored ScreenSaver startScreenSaver method to allow video files in slideshow mode 2021-09-06 23:11:42 -04:00
Gemba
ee89794993 Improved randomisation: card deck approach, use ranlux48 and random_device for seed
- Use C++11 built-in ranlux48 and random_device for seeding
- Shuffles systems (aso.) like a card deck and picks top system until empty, then shuffles again
- Fixes the flaws of the current random implementation: Real 1/N chance for an element in a set of N
- Minor refactorings
2021-07-13 11:42:22 +02:00
EnsignRutherford
c623100a40 Removed superfluous calls to the scripting engine for 'dim' and 'black' screensaver mode. 2021-06-17 16:07:42 -04:00
EnsignRutherford
7cdde12f3f Added "NULL" string to the parameters to the scripting if there are no games available. This allows the bash scripts to pick up this event and perform an action as opposed to not triggering the event. 2021-05-21 10:43:13 -04:00
pjft
584f741b8e
Merge pull request #745 from Gemba/fb_no_confirm_quit
CLI option --no-confirm-quit for skipping the confirm dialog on quit …
2021-05-21 07:44:47 +01:00
EnsignRutherford
72320b1cbe Added "NULL" string to the parameters to the scripting if there are no games available. This allows the bash scripts to pick up this event and perform an action as opposed to not triggering the event. 2021-05-20 08:35:22 -04:00
EnsignRutherford
077db00d59 Added an additional optional parameter to "Scripting" module and added code to fire an event when ES is configured to bring up a startup system. 2021-05-18 12:58:22 -04:00